Transparent Monster Texture - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Transparent Monster Texture (/thread-19741.html) |
RE: Transparent Monster Texture - The Rock Worm - 12-31-2012 (12-31-2012, 06:31 PM)Statyk Wrote: .jpg is a format that doesn't support alpha. Try .png or .tga (32bit) I know, but I can't get the model to look at the .png or .tga, it only wants .jpg; what do I do? RE: Transparent Monster Texture - Statyk - 12-31-2012 Then you're doing something wrong. Models can work with .jpg, .png, .dds, and .tga. RE: Transparent Monster Texture - The Rock Worm - 12-31-2012 (12-31-2012, 08:09 PM)Statyk Wrote: Then you're doing something wrong. Models can work with .jpg, .png, .dds, and .tga. I was trying the Penumbra Worm, as a test, but it seems it only wants jpg files. Now the Amnesia monsters are dds files, but I do not have a program to convert a file to .dds type. I tried putting the dds plugin for gimp but I must be doing something wrong. Any suggestions? RE: Transparent Monster Texture - Statyk - 12-31-2012 Just stick to .png for now. And you're going to have to change the image directory of the .dae file. Try following my tutorial. http://www.frictionalgames.com/forum/thread-17299.html RE: Transparent Monster Texture - Traggey - 12-31-2012 Againt, as already mentioned you can't make something partially invisible using the alpha material. Not on a solid diffuse material type. It must be translucent. RE: Transparent Monster Texture - The Rock Worm - 12-31-2012 (12-31-2012, 09:52 PM)Traggey Wrote: Againt, as already mentioned you can't make something partially invisible using the alpha material. How do I make it a non-solid diffuse material type? Please explain. RE: Transparent Monster Texture - Your Computer - 12-31-2012 HPL Material Editor RE: Transparent Monster Texture - The Rock Worm - 12-31-2012 (12-31-2012, 10:53 PM)Your Computer Wrote: HPL Material Editor It worked!!! I am surprised I never thought of using the HPL Material Editor! Thank you very much! RE: Transparent Monster Texture - Statyk - 01-01-2013 .... RE: Transparent Monster Texture - Kman - 01-01-2013 I don't even what |