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John's Amnesia Menu Emporium - Printable Version

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John's Amnesia Menu Emporium - jssjr90 - 01-01-2013

John's Amnesia Menu Emporium


Hello fellow Amnesia adventurist. Are you looking for great Amnesia background's? Then look no further than John's Amnesia Menu Emporium! I have the best prices in town, no relay there free. Browse around and see what you like.

Anyways... Yes I will be making Amnesia custom background's. I will be developing a huge verity of them too. Castle, Mansion, Doungen, Outdoor, ect ect.

Don't worry, the Amnesia title will be in the menu. I just moved it aside for demonstration purposes. I always keep quality in mind.

Castle Theme:
Download Link:
http://www.mediafire.com/?r23x7lbfokuols4

A Bloody Sunset Window:
Screen Shot:

[Image: Amnesia2012-12-3122-58-12-98_zpsafbd9dbc.jpg]






RE: John's Amnesia Menu Emporium - Daemian - 01-01-2013

looks great, make more Big Grin


RE: John's Amnesia Menu Emporium - jssjr90 - 01-01-2013

(01-01-2013, 07:45 AM)Amn Wrote: looks great, make more Big Grin

I certainly most will! I got some relay good ideas in mind, to the most eerie, to the most beautiful.


RE: John's Amnesia Menu Emporium - Kman - 01-01-2013

The spotlight for the window is WAY to broad and the fireplace looks out of place, but otherwise I like.


RE: John's Amnesia Menu Emporium - jssjr90 - 01-01-2013

(01-01-2013, 02:15 PM)Kman Wrote: The spotlight for the window is WAY to broad and the fireplace looks out of place, but otherwise I like.

Well everyone is entitled to there opinion. But I love to think of level design as a form of art.


RE: John's Amnesia Menu Emporium - jssjr90 - 01-01-2013

(01-01-2013, 08:05 PM)Robosprog Wrote:
(01-01-2013, 08:02 PM)jssjr90 Wrote:
(01-01-2013, 02:15 PM)Kman Wrote: The spotlight for the window is WAY to broad and the fireplace looks out of place, but otherwise I like.

Well everyone is entitled to there opinion. But I love to think of level design as a form of art.

I think most serious level designers here do.

But for me, working with amnesia lighting is kinda hard, every time I do make the point lights realistic, it looks kinda "off" for me. So when I take it to its "out of bounds" area, the lighting just feels right.


RE: John's Amnesia Menu Emporium - jssjr90 - 01-01-2013

(01-01-2013, 08:21 PM)Robosprog Wrote:
(01-01-2013, 08:16 PM)jssjr90 Wrote:
(01-01-2013, 08:05 PM)Robosprog Wrote:
(01-01-2013, 08:02 PM)jssjr90 Wrote:
(01-01-2013, 02:15 PM)Kman Wrote: The spotlight for the window is WAY to broad and the fireplace looks out of place, but otherwise I like.

Well everyone is entitled to there opinion. But I love to think of level design as a form of art.

I think most serious level designers here do.

So...Im not a serious level designer?
Never said that, or implied it, I said that we think of it as art. This isn't a lone opinion in these forums.

Sorry for saying that, I just woke up and I got things mixed up thinking that "kman" said that. Don't know why. I feel like a zombie when I wake up. Anyways. But for me, working with amnesia lighting is kinda hard, every time I do make the point lights realistic, it looks kinda "off" for me. So when I take it to its "out of bounds" area, the lighting just feels right.


RE: John's Amnesia Menu Emporium - Kman - 01-02-2013

What? No, I wasn't saying you weren't a serious level designer, I was just trying to give you some feedback. It's ok if you have trouble with lighting but you should try to accept that and adress the problem. Push yourself out of your comfort zone, try to use pointlights more often, it might not look good at first but over time you'll improve, and it's the only way you're going to be able to improve your lighting. Though like I said, I actually do like it, that was just one critique I had.


RE: John's Amnesia Menu Emporium - jssjr90 - 01-02-2013

Sorry Kman for that miss understanding. Ill try my best to improve lighting. More to come tommarow!