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monster sound - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: monster sound (/thread-19852.html) |
monster sound - Storfigge - 01-08-2013 I made a thread like this before witch technically was never solved but i thought it's better to start a new one. In my CS you will die when a grunt kills you. the problem is that the grunt music still plays during the credits. I can't make the grunt music go away. I've tried to remove all sounds and make a new grunt.ent and I've even place a silent ogg file but it still plays the old grunt music. Can someone tell me how to fix this. RE: monster sound - str4wberrypanic - 01-08-2013 I have a silent grunt entity in my custom story. Download it, copy the entity servant_grunt_silent and create a " entities " folder inside your custom story folder. Then just place it there and use it in the model editor. RE: monster sound - Storfigge - 01-08-2013 (01-08-2013, 01:52 PM)str4wberrypanic Wrote: I have a silent grunt entity in my custom story. Download it, copy the entity servant_grunt_silent and create a " entities " folder inside your custom story folder. Then just place it there and use it in the model editor. Nope doesn't work... The music keep playing for me ![]() I tried to set <Var Name="DangerMusic" Value="" /> <Var Name="SearchMusic" Value="" /> <Var Name="AttackMusic" Value="" /> wich didn't work either. Does anyone have a clue why this is happening!? RE: monster sound - The chaser - 01-08-2013 Put this in your script in the credits: SetEnemyDisabled("Grunt"); RE: monster sound - Victor - 01-08-2013 When you downloaded the silent grunt, did you remember to replace it in your level? RE: monster sound - Storfigge - 01-08-2013 (01-08-2013, 04:30 PM)Victor Wrote: When you downloaded the silent grunt, did you remember to replace it in your level?I didn't forget to replace it RE: monster sound - Storfigge - 01-09-2013 (01-08-2013, 04:27 PM)The chaser Wrote: Put this in your script in the credits: It didn't work ![]() |