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[LVL ED] Sound-proof shield? - Printable Version

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Sound-proof shield? - felixmole - 01-10-2013

Hi,

It appears that when anything emits a sound in my map (from a simple entity dropping down to the ground to a sound played with PlaySoundAtEntity()), I can hear it even though there are two walls apart from me.

Is there anything that can serve as a sound-proof shield on the level editor to deaden any sound nearby?

Thanks.


RE: Sound-proof shield? - i3670 - 01-10-2013

No, nothing in the level editor you'll have to change that in the .snt under blockable.


RE: Sound-proof shield? - felixmole - 01-10-2013

Alright, I see. Since I'm using TDD's assets, and to avoid any messy custom assets, I suppose I'll have to add some ScriptAreas to play the sounds when needed. Thanks for the help!


RE: Sound-proof shield? - The chaser - 01-10-2013

Actually, custom assets aren't that messy, just:

-Have a folder in sounds called "Your custom story"
-Put your custom sound there
-When releasing the story, just make a folder in the cs called "sounds" and put your sound there.


RE: Sound-proof shield? - felixmole - 01-10-2013

Thanks for the tip!