using a lever on the mount. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: using a lever on the mount. (/thread-19987.html) |
using a lever on the mount. - stokesie95 - 01-19-2013 im trying to use the handle from the lever and then use it on the mount to make it complete. but i cant seem to get it to work. the names are matching and i am using both "AddUseItemCallback" and "AddEntityCollideCallback". niether are working and i have tried using a script area to interact with and still nothing any suggestions?[/align] RE: using a lever on the mount. - The chaser - 01-19-2013 It's really easy: Put the lever without mount anywhere in your map and just the mount where you need it. Make a script area that fits the mount. Then; Code: void OnStart() RE: using a lever on the mount. - stokesie95 - 01-19-2013 (01-19-2013, 10:02 PM)The chaser Wrote: It's really easy:sorry, found the problem before checking back here. thanks though |