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Walls without BlockBox??? - Printable Version

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Walls without BlockBox??? - nivramm - 01-20-2013

Hey there
I've played Amnesia through and am now trying to make my own custom story.
I'm getting at all maps i create the same error: I can walk through the walls.
In the first map i solved this by putting a blockbox on each wall, but this is very annoying^^
The solution i found in the forum with deleting the main_settings.cfg did not work.
What the hell can i do?
Thank you


RE: Walls without BlockBox??? - FlawlessHappiness - 01-20-2013

Well it's not supposed to be like that, i can say so.

Not sure how this is created. Do you have a .map cache file? If so, delete it


RE: Walls without BlockBox??? - nivramm - 01-20-2013

(01-20-2013, 08:20 PM)BeeKayK Wrote: Well it's not supposed to be like that, i can say so.

Not sure how this is created. Do you have a .map cache file? If so, delete it

Hell yeah, it workedSmile
Didn't thought about caching…
Thanks a lot for the quick answerSmile
Can u tell me how the error occured?
Is it only in the cache file or also in the main_settings…or both? or elsewhere?
Thank you againSmile


RE: Walls without BlockBox??? - FlawlessHappiness - 01-20-2013

You should probably keep those main settings...

As i said in my other post i haven't heard of this before, so no i don't know.


RE: Walls without BlockBox??? - Your Computer - 01-21-2013

Enabling fast physics load would cause this, hence deleting main_settings.cfg should have worked. Do you by any chance keep enabling it even after deleting the file?


RE: Walls without BlockBox??? - nivramm - 01-21-2013

I can't remember having this enabled, but i could imagine that the error came up when i pressed the first time the "Quick Map Reload" button in the Debug menu.(?)
[But these are Debug-settings…why (and where) should they be saved in the main_settings?]
However, if i enable fast physics load the error comes back. But by disabling this option the error is gone.
Quick map reload causes the error, but not at all walls…??? Seems to be a random choice which walls "work" and which not.
But again a reload of the map corrects this error.
Now i know where the error came from (and how to help meSmile), thanks a lot.
btw: I've watched your whole set of tutorials before i started editing my first CS, great work!
They helped me a lot, especially about scripting because i'm totally scripting noob^^.
Whatever, thanks a lot.


RE: Walls without BlockBox??? - FlawlessHappiness - 01-21-2013

No, I don't think it's random.

I guess it's because you one time placed some walls. Then the .map cache was saved, with those walls, and then you placed some new walls.

This means the map will load the blocking walls from the cache file, and not from the .map file.

Therefore only some of the walls are blocking.


RE: Walls without BlockBox??? - nivramm - 01-21-2013

Amnesia didn't create a new .map_cache file so far…also not while quick reloading the map.
I didn't change anything on the walls, they were all created before deleting the cache-file.
When i reload the map by quick reload a few walls are still not working.

(I found the fast load settings in the main_config, sry for being blind^^)

I walked around now for a while, and every wall seems to be stable. But i can walk through the doorframe…?
Doesn't matter for me, but strange error.