[SCRIPT] Memory Capsules' Text - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Memory Capsules' Text (/thread-20192.html) |
Memory Capsules' Text - PutraenusAlivius - 02-05-2013 Hey, i just wanna know how to make a memory capsules text? Like when you click on an object, then a word shows up? I need it for my CS. PS : How do you add a memento? RE: Memory Capsules' Text - FlawlessHappiness - 02-05-2013 There is an interaction-tab inside any entity. If you write something in it, a callback with the same name as what you wrote will be called when you click the object. If there is no interaction-tab then cover it in a script area. Let's say you wrote "InteractNote" void InteractNote(string &in asEntity) { SetMessage("MessageCategory", "MessageEntry", 0); } The messages are stored in your .lang file RE: Memory Capsules' Text - PutraenusAlivius - 02-05-2013 (02-05-2013, 11:50 AM)BeeKayK Wrote: There is an interaction-tab inside any entity. If you write something in it, a callback with the same name as what you wrote will be called when you click the object.Thanks!!!!!! P.S How do you add a memento? RE: Memory Capsules' Text - FlawlessHappiness - 02-05-2013 Quests void AddQuest(string& asName, string& asNameAndTextEntry); Adds a quest to the player's journal. asName - the internal name to be used asNameAndTextEntry - entry in the .lang file. Must start with “Quest_<texthere>_Text”, and be in category “Journal”! void CompleteQuest(string& asName, string& asNameAndTextEntry); Completes a quest. asName - the internal name of the quest asNameAndTextEntry - entry in the .lang file. Must start with ” Quest_<texthere>_Text ”, and be in category “Journal”! RE: Memory Capsules' Text - PutraenusAlivius - 02-05-2013 (02-05-2013, 11:54 AM)BeeKayK Wrote: QuestsDo i have to write something in the void OnStart() part? RE: Memory Capsules' Text - FlawlessHappiness - 02-05-2013 Nothing It is a simple line that you put into another callback RE: Memory Capsules' Text - PutraenusAlivius - 02-05-2013 (02-05-2013, 12:27 PM)BeeKayK Wrote: Nothing It is a simple line that you put into another callbackOK. I guess this thread is "declared" solved! Get it? 'cause the script has declarations and the word "declared" got a "" sign. RE: Memory Capsules' Text - FlawlessHappiness - 02-05-2013 Yes... yes i get it... RE: Memory Capsules' Text - No Author - 02-05-2013 Hey, this is maybe a little off topic. But, how do I edit a thread? Edit the options of the thread ? RE: Memory Capsules' Text - FlawlessHappiness - 02-05-2013 A thread? You mean on the forum or? |