Unexpected token - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Unexpected token (/thread-20369.html) |
Unexpected token - Storfigge - 02-17-2013 Hey. Anyone know why i get this? main(1, 1) : ERR : Unexpected token '<Unrecognized token>' Here's the code. void OnStart() { AddEntityCollideCallback("Player", "voice_1", "voice1", true, 1); AddEntityCollideCallback("Player", "voice_2", "voice2", true, 1); AddUseItemCallback("", "stone_hammer_1", "padlock_1", "unlock", true); AddUseItemCallback("", "key_4", "mansion_4", "unlock_door", true); AddUseItemCallback("", "key_5", "level_wood_2", "unlock_level", true); AddUseItemCallback("", "stone_hammer_1", "chest_small_1", "unlock_chest", true); } void voice1(string &in asParent, string &in asChild, int alState) { PlaySoundAtEntity("", "voice_acting_2.snt", "Player", 0, false); SetEntityActive("voice_2", true); StartPlayerLookAt("voice_2", 1, 2,""); SetPlayerActive(false); AddTimer("T1", 3.0f, "Timer_1"); } void Timer_1(string &in asTimer) { SetPlayerActive(true); } void voice2(string &in asParent, string &in asChild, int alState) { PlaySoundAtEntity("", "voice_acting_3.snt", "Player", 0, false); StopPlayerLookAt(); SetPlayerActive(false); AddTimer("T1", 40.0f, "Timer_2"); } void Timer_2(string &in asTimer) { SetPlayerActive(true); } void unlock(string &in asItem, string &in asEntity) { SetSwingDoorLocked("prison_1", false, true); SetEntityActive("padlock_1", false); SetEntityActive("padlock_broken_1", true); PlaySoundAtEntity("", "25_attach_bar_metal.snt", "Player", 0, false); } void unlock_door(string &in asItem, string &in asEntity) { SetSwingDoorLocked("mansion_4", false, true); PlaySoundAtEntity("", "unlock_door", "mansion_4", 0, false); RemoveItem("key_4"); } void unlock_level(string &in asItem, string &in asEntity) { SetLevelDoorLocked("level_wood_2", false); PlaySoundAtEntity("", "unlock_door", "level_wood_2", 0, false); RemoveItem("Key_5"); } void unlock_chest(string &in asItem, string &in asEntity) { SetLeverStuckState("chest_small_1", 0, true); PlaySoundAtEntity("", "06_break_wood.snt", "chest_small_1", 0, false); CreateParticleSystemAtEntity("", "ps_hit_wood", "AreaBreakEffect", false); } void OnEnter() { PlayMusic("25_amb.ogg", true, 2, 2, 0, true); } void OnLeave() { } RE: Unexpected token - MulleDK19 - 02-17-2013 Are you using regular Notepad? If so, get Notepad++. Open your file, and if your problem is an encoding problem, as I expect it is, Notepad++ should show your file beginning with something like  . Remove that and save. RE: Unexpected token - Storfigge - 02-17-2013 (02-17-2013, 06:10 PM)MulleDK19 Wrote: Are you using regular Notepad? nope didn't find any problem with notepad++ either RE: Unexpected token - MulleDK19 - 02-17-2013 (02-17-2013, 06:26 PM)Storfigge Wrote:(02-17-2013, 06:10 PM)MulleDK19 Wrote: Are you using regular Notepad? Well, then you're going to have to upload your script file somewhere, because it's indicating it's a problem with the very first character in the file. RE: Unexpected token - Storfigge - 02-17-2013 (02-17-2013, 06:27 PM)MulleDK19 Wrote:(02-17-2013, 06:26 PM)Storfigge Wrote:(02-17-2013, 06:10 PM)MulleDK19 Wrote: Are you using regular Notepad? lol nvm -.- managed to fix it. ty (02-17-2013, 06:30 PM)Storfigge Wrote:(02-17-2013, 06:27 PM)MulleDK19 Wrote:(02-17-2013, 06:26 PM)Storfigge Wrote:(02-17-2013, 06:10 PM)MulleDK19 Wrote: Are you using regular Notepad? dammit it works when I exit and then starts the CS but I can't reload the map... I think I've fixed it. There was a problem with an Inventory.hps file I had -.- |