OpenAL sound error when trying to start Penumbra - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +---- Forum: Linux - Penumbra (https://www.frictionalgames.com/forum/forum-25.html) +---- Thread: OpenAL sound error when trying to start Penumbra (/thread-20444.html) |
OpenAL sound error when trying to start Penumbra - cortez - 02-22-2013 Hi there! I'm trying to start Penumbra Overture, but it won't start. I don't have any idea of what to do. I have installed 313.09 Nvidia driver, i have gtx 460. Ubuntu 12.10 64bits with lxde (Lubuntu). Any idea will be helpful. Here is hpl.log -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 32 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 1 NV Register Combiners Stages: 8 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 Creating programs RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open audio device... //===================================================== Hope you can help me to find a solution for this error... RE: OpenAL sound error when trying to start Penumbra - jens - 02-22-2013 Try and remove the openal lib from the lib folder in the installation directory. This should make the game use the system installed openal instead which might work better. RE: OpenAL sound error when trying to start Penumbra - cortez - 02-22-2013 (02-22-2013, 09:04 AM)jens Wrote: Try and remove the openal lib from the lib folder in the installation directory. This should make the game use the system installed openal instead which might work better. Thanks for your suggestion before removing openal lib from the lib folder i get this message: -------------------------------------//------------------------------------- open /dev/[sound/]dsp: No such file or directory Segmentation fault (core dumped) Penumbra exited unexpectedly, please check /home/cortez/.frictionalgames/Penumbra Overture/Episode1/hpl.log for any error messages Also try running ulimit -c unlimited And re-running Penumbra and try and recreate the error then submit the generated core file or stack trace -------------------------------------//------------------------------------- removing libopenal.so.0 -------------------------------------//------------------------------------- ./penumbra.bin: error while loading shared libraries: libopenal.so.0: cannot open shared object file: No such file or directory Penumbra exited unexpectedly, please check /home/cortez/.frictionalgames/Penumbra Overture/Episode1/hpl.log for any error messages Also try running ulimit -c unlimited And re-running Penumbra and try and recreate the error then submit the generated core file or stack trace -------------------------------------//------------------------------------- removing libopenal.so.0.0.0 i get the same error... RE: OpenAL sound error when trying to start Penumbra - jens - 02-22-2013 First off make sure you have openal installed, I thought it was installed by default, but could be it isn't. RE: OpenAL sound error when trying to start Penumbra - plutomaniac - 02-22-2013 also you have a gtx 460, please don't play the game at 800x600. Show mercy... RE: OpenAL sound error when trying to start Penumbra - cortez - 02-23-2013 (02-22-2013, 07:43 PM)plutomaniac Wrote: also you have a gtx 460, please don't play the game at 800x600. Show mercy... hahahahaha good point... if at least i could start the game i would play it in 1680x1050... I'll take note for setting this after I get through this error (02-22-2013, 07:31 PM)jens Wrote: First off make sure you have openal installed, I thought it was installed by default, but could be it isn't.I think I already have openal installed... anyway, reinstalled libopenal-data, libopenal1 and libopenal1:i386 same error as before: without libopenal.so.0 and libopenal.so.0.0.0 in lib folder ---------- // ---------- ./penumbra.bin: error while loading shared libraries: libopenal.so.0: cannot open shared object file: No such file or directory Penumbra exited unexpectedly, please check /home/cortez/.frictionalgames/Penumbra Overture/Episode1/hpl.log for any error messages Also try running ulimit -c unlimited And re-running Penumbra and try and recreate the error then submit the generated core file or stack trace ---------- // ---------- with libopenal.so.0 and libopenal.so.0.0.0 in lib folder ---------- // ---------- open /dev/[sound/]dsp: No such file or directory Segmentation fault (core dumped) Penumbra exited unexpectedly, please check /home/cortez/.frictionalgames/Penumbra Overture/Episode1/hpl.log for any error messages Also try running ulimit -c unlimited And re-running Penumbra and try and recreate the error then submit the generated core file or stack trace ---------- // ---------- |