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Can the game handle 40+ enemies at once? - Printable Version

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Can the game handle 40+ enemies at once? - darkely - 02-25-2013

I had a question about how many enemies can go after the player at once. I want the player to be chased by 40+ animated enemies (with custom sounds too). The issues I think I'm going to have...

*The enemies will run into each other (I will have to make the map larger)
*Is there a set limit to how many enemies that can pursue the player at once?
*The biggest issue at hand will the game lag? (the models are not that complex the colors are simple and the animation is not that complex either)

The reason I want 40+ (a large amount is to give the player the feeling of a mob chasing them if at all possible)


RE: Can the game handle 40+ enemies at once? - MulleDK19 - 02-25-2013

I tried with 150 once. Wasn't a problem.


RE: Can the game handle 40+ enemies at once? - No Author - 02-25-2013

Depends on your computer specs. If it's good then you won't have a problem.


RE: Can the game handle 40+ enemies at once? - darkely - 02-25-2013

(02-25-2013, 12:20 AM)MulleDK19 Wrote: I tried with 150 once. Wasn't a problem.

Are you joking? just wondering why did you do so if your being serious.

(02-25-2013, 12:23 AM)No Author Wrote: Depends on your computer specs. If it's good then you won't have a problem.

Well I want people to be able to play the custom story and not lag. The CS needs to be able to work for most people.


RE: Can the game handle 40+ enemies at once? - No Author - 02-25-2013

(02-25-2013, 12:23 AM)darkely Wrote:
(02-25-2013, 12:23 AM)No Author Wrote: Depends on your computer specs. If it's good then you won't have a problem.

Well I want people to be able to play the custom story and not lag. The CS needs to be able to work for most people.

Less monster, less lag.


RE: Can the game handle 40+ enemies at once? - Rapture - 02-25-2013

Ask some people with low computer specs to test our your theory if your worried about game performance.