Looping a sound on an entity? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Looping a sound on an entity? (/thread-20521.html) |
Looping a sound on an entity? - tonitoni1998 - 02-26-2013 i tried this: Code: void OnEnter() but it doesn´t work :/ is there another way to loop a sound on an entity? or do you know why this doesnt work? thanks ^^ RE: Looping a sound on an entity? - OriginalUsername - 02-26-2013 Seriously? Use playsoundatentity.. http://wiki.frictionalgames.com/hpl2/amnesia/script_functions Read that before asking those questions. RE: Looping a sound on an entity? - tonitoni1998 - 02-27-2013 read my post before you complain. i want to loop a sound. PlaySoundAtEntity just plays it once. if there is a way to loop that, tell me. RE: Looping a sound on an entity? - OriginalUsername - 02-27-2013 (02-27-2013, 05:14 PM)tonitoni1998 Wrote: read my post before you complain. i want to loop a sound. PlaySoundAtEntity just plays it once. if there is a way to loop that, tell me. Open the .snt file in notepad++ or w/e program you use. Then change loop from false, to true. RE: Looping a sound on an entity? - tonitoni1998 - 02-27-2013 i tried that in the first place, but it didnt work. EDIT: ah now i got what you mean. i first thought you mean the bool abSaveSound. now it works thanks RE: Looping a sound on an entity? - FlawlessHappiness - 02-27-2013 When you edit this file, it won't loop in other CSs unless you include it in the final release |