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Justine's voice - Printable Version

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Justine's voice - Magzard - 03-15-2013

Hello!

Is there any way to use Justine's voice instead of Daniel's in custom stories?(like the groan voice at jumping)


RE: Justine's voice - ExpectedIdentifier - 03-15-2013

(03-15-2013, 06:13 PM)Magzard Wrote: Hello!

Is there any way to use Justine's voice instead of Daniel's in custom stories?(like the groan voice at jumping)

Yes. Just use the sounds that are in the sounds/ptest/player folder.
E.g.
PlaySoundAtEntity("sigh", "player_female_breath.snt", "Player", 1.0 / 2, false);

If you wanted go one step further you could even replace the jump sounds by making your own game.cfg file (that's if you wanted to make a full conversion though). You would pretty much need to do this otherwise you'll have male jumping noises and female reaction noises lol.


RE: Justine's voice - 7heDubz - 03-15-2013

So basicly, if you want all female noises you have to create an FC (full conversion) or an IFC (isolated full conversation)


RE: Justine's voice - ingedoom - 03-15-2013

Here is a guide on making a full conversion. I suggest you scroll to the buttom of the OP and download the .zip file and then fill in what you need for your mod. In your case that would be the ptest_game.cfg file to get the female voice from Justine.

Good luck!


RE: Justine's voice - Magzard - 03-17-2013

Thank you guys, Big Grin i really wanted this