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death enemy awakes to life - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: death enemy awakes to life (/thread-20866.html) |
death enemy awakes to life - User01 - 03-01-2013 Hello Can i make that enemy is supposed to be death, is like lying on the ground or on the stairs and will awake to life through entering an area or something? ![]() RE: death enemy awakes to life - OriginalUsername - 03-01-2013 (03-01-2013, 09:48 PM)User01 Wrote: Hello There are entitites with body parts of the grunt. But you can't make him play dead or something RE: death enemy awakes to life - User01 - 03-02-2013 (03-01-2013, 11:29 PM)Smoke Wrote:so can i make body parts on the ground and then he somehow awakes?(03-01-2013, 09:48 PM)User01 Wrote: Hello OR can i make a character playing dead and then suddenly attacks you? RE: death enemy awakes to life - No Author - 03-02-2013 Well you can. Use the ragdoll grunt and then script it with the enemy grunt. RE: death enemy awakes to life - Tiger - 03-02-2013 There's no animation where you'll see the grunt standing up, but you could - as the others said - use the grunt bodyparts to form a body or use the grunt ragdoll(Not sure about this, never seen it), script so that when you're not looking at it(for best effect) an inactive enemy grunt will become active (You might also want to make the bodyparts/ragdoll inactive at this part too) and start chasing you. |