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How to code an .ent file to Chase You? - Printable Version

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+---- Thread: How to code an .ent file to Chase You? (/thread-20887.html)



How to code an .ent file to Chase You? - ehovda321 - 03-23-2013

How would you code an .ent file to act as a monster? (such as a statue, or a desk, or anything really)


RE: How to code an .ent file to Chase You? - ClayPigeon - 03-23-2013

Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.


RE: How to code an .ent file to Chase You? - ehovda321 - 03-23-2013

(03-23-2013, 09:43 PM)ClayPigeon Wrote: Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.

Thank you!! I will give you credit in the credits! Smile


RE: How to code an .ent file to Chase You? - ClayPigeon - 03-23-2013

(03-23-2013, 09:48 PM)ehovda321 Wrote:
(03-23-2013, 09:43 PM)ClayPigeon Wrote: Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.

Thank you!! I will give you credit in the credits! Smile

Glad to help whenever I can Smile