How to code an .ent file to Chase You? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to code an .ent file to Chase You? (/thread-20887.html) |
How to code an .ent file to Chase You? - ehovda321 - 03-23-2013 How would you code an .ent file to act as a monster? (such as a statue, or a desk, or anything really) RE: How to code an .ent file to Chase You? - ClayPigeon - 03-23-2013 Open up the entity you want in the model editor. Then open up Settings -> User Defined Variables, a window will open up. At type, pick up Enemy_grunt, and just play with the settings below. Save the entity and play around in the editor. RE: How to code an .ent file to Chase You? - ehovda321 - 03-23-2013 (03-23-2013, 09:43 PM)ClayPigeon Wrote: Open up the entity you want in the model editor. Thank you!! I will give you credit in the credits! RE: How to code an .ent file to Chase You? - ClayPigeon - 03-23-2013 (03-23-2013, 09:48 PM)ehovda321 Wrote:(03-23-2013, 09:43 PM)ClayPigeon Wrote: Open up the entity you want in the model editor. Glad to help whenever I can |