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How to have Silent "ShowEnemyPlayePosition"? - Printable Version

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How to have Silent "ShowEnemyPlayePosition"? - ehovda321 - 03-23-2013

Is it possible to change this function...

ShowEnemyPlayePosition();

to remove the scary sound? I made a custom enemy (which is actually a companion/follower).


RE: How to have Silent "ShowEnemyPlayePosition"? - FlawlessHappiness - 03-23-2013

Maybe you can change the "Terror sound" in the model-editor of the enemy