How to make a custom gobo for lights - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Articles (https://www.frictionalgames.com/forum/forum-40.html) +---- Thread: How to make a custom gobo for lights (/thread-20938.html) |
How to make a custom gobo for lights - The chaser - 03-27-2013 Hello everyone! I'm The Chaser, and I will show you how to make custom gobos. It has happened to me sometimes that I don't find the gobo that I search for my light and that therefore I must think in something more complicated to solve that problem. Definition of gobo: Texture that is cast from a light. So, it's really easy to make one of these. In fact, I would consider it one of the easier custom things to do. Tools that you need: Image manipulation program (Gimp, Photoshop) DDS exporter (in case you don't have it) Let's begin! Get a texture, if possible from a window. I'll use this one: Dessaturate it, reduce the color amount or anything, the image must only have TWO COLORS: Black and white. Like this: Export it as a .dds with no mipmaps somewhere in your Amnesia (I prefer graphics/mystory) Now, go to the level editor: Select the light you want to apply the gobo to. In the gobo section, browse and click yours. Cool! Now your gobo will be applies succesgully to the light. Have a good time making gobos! |