Game Crashes at Sewers Loading Screen - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Game Crashes at Sewers Loading Screen (/thread-2098.html) |
Game Crashes at Sewers Loading Screen - Dukem - 05-27-2008 My game crashes to the desktop at the loading screen right before I enter the sewers, where Philip says: "The sewers seemed like the only route out, but it wasn't out I wanted anymore. My father had found something, and I needed to know what - without that, everything would have been for nothing." Here's a screenshot of the BlackBox error report window: I have taken it's advise, and done all of the things that it suggests, but still the problem occurs. I trust that you will want my hpl.log, so here it is: ----------START---------- -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 16 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 0 NV Register Combiners Stages: 11 ATI Fragment Shader: 1 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Vertex Diffuse Fragment Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 Creating programs CG ERROR : The compile returned an error. ----------------------------------- core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled. ----------------------------------- Error loading: 'core/programs/PostEffect_Motion_fp.cg'! ERROR: Couldn't create program 'PostEffect_Motion_fp.cg' Dynamic loops in motion blur fp not supported, loading static instead. RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open software device... Success! Device name: Generic Software Number of mono sources: 32 -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Trying to load vertex program! Success! All set up done, starting game! -------------------------------------------------------- Game Running -------------------------------------------------------- Loading collada for 'maps/level04_messhall.dae' took: 1316 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_grass_crash.ps' ERROR: Couldn't find particle system file 'particle_grass_crash.ps' WARNING: particle system 1 in flamablebarrel01 does not exist anymore! Loading collada for 'maps/level05_sewers.dae' took: 698 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't texture 'box_small_crate.jpg' ----------END---------- If you want, I can post the error report that I saved via BlackBox, entitled: 'errorlog-27-05-2008(11.31.37)', but it is rather long. I hope that you can be of help, as I am really looking forward to playing this game. -Dukem RE: Game Crashes at Sewers Loading Screen - Cr4sh - 05-27-2008 Maybe, you have a corupted, or missing files. I don't know... sorry. RE: Game Crashes at Sewers Loading Screen - Thomas - 05-27-2008 Quote:ERROR: Couldn't texture 'box_small_crate.jpg' There is the problem. Could u search the redist folder and see if that texture is there? It might be a corrupt installtion as Cr4sh pointed out. RE: Game Crashes at Sewers Loading Screen - Dukem - 05-27-2008 Thanks so much! With that information, I was able to simply take 'box_small_crate.TGA' and make a .jpg copy. So I get past the loading screen this time, and just round the corner I see the small crate in all of it's blue splendour. :p I imagine it's not supposed to be completly blue coloured, but It'll do if it's just covering some batteries! Thanks again! -Dukem -EDIT: Meh, kinda annoyed now. At pretty much all of the loading screens it crashes, needing a .jpg that it simply doesn't have. Which means that I have to make one and then go back to the game. :p Oh well. RE: Game Crashes at Sewers Loading Screen - Thomas - 05-28-2008 It seems like u should uninstall the game and then reinstall it again. It will not destroy your save games, so I think it is a good thing to do. This is definently an installation issue. From where did you get the game? RE: Game Crashes at Sewers Loading Screen - Dukem - 05-28-2008 I bought the game from Amazon.co.uk. I would reinstall, but silly me, I've misplaced my copy of the game. I'm gonna go on a little hunt later though :p, hopefully I'll find it. -Dukem RE: Game Crashes at Sewers Loading Screen - Dukem - 05-28-2008 Just found my copy of the game, and reinstalled. Everything works perfectly now. Thanks for all your help! -Dukem P.S. Sorry for double post. |