How to run Unbirth without crushes (mostly) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: How to run Unbirth without crushes (mostly) (/thread-21040.html) |
How to run Unbirth without crushes (mostly) - EnDash - 04-04-2013 Hello, I have been a fan of frictional games ever since penumbra black plague and their games are one of the best adventure/horror games ever made. There is one particular game however that was made before even the penumbra tech demo but unfortunatly was not finished and is very buggy. I saw other people who played the game and it crashed for them after 2 levels which is a shame cause the game offer much more than that. It is a very scary game and has one thing the other game series by frictional games doesn't have, this game is not censored! It has a very disturbing story and very very disturbing images and sounds. After some trial and error and a little reverse engineering and hacking of files i managed to make it from the start all the way to the street2 map and to it's buildings (at which point the game was to buggy or unfinished to proceed). So i bring some notes and a walkthrough to you to try it also! the site for the game as well as it's download can be obtained here: http://unbirth.frictionalgames.com/manual.php i also uploaded the files i changed to make it possible to go a little farther. The changes are: 1. the maps/global_script.nut file has been changed to add 40 bullets, otherwise you will run out of bullets and the enemies will kill you. 2. the maps/street1/main.apr file has been changed so that instead of going to a test map from the first street (which will basicly end the game there) you go to the mansion hall map and can continue the game. The rar files with the fixes is attached to this post, open unbirth_test.rar and extract the contents of the folder unbirth_test to your game folder of the same name. now the walkthrough: -- SPOILER ALERT -- Spoiler below!
-- SPOILERS END -- Have Fun RE: How to run Unbirth without crushes (mostly) - plutomaniac - 04-04-2013 The game is indeed very strange and disturbing at some points. There are story holes making it impossible to understand it fully but I got the main theme and some more ideas that were clearly transferred from Unbith to Penumbra and even Amnesia. One month ago I found a way to play the game completely without caring about the crashes by playing all the maps, doing all the puzzles, getting all items etc... I also found a way to stop some graphical glitches that some maps had and fix some of the stuff that you fixed as well. I'm making a full conversion called Envy the Dead and is based on the original Unbirth game. Some of the things that you mentioned kind of...well ruin the puzzles that the mod has and maybe small parts of the story unfortunately. That's very sad to me but I know that I don't have the right to keep this old game's puzzles and story exclusive until (or if, yes there's that too) the mod is released. These fixes that I found and a guide on how to run it "properly" is going to be added to the final mod together with some other old forgotten Thomas goodies that I found these years. Edit: Also, I edited your post and added spoiler tags. RE: How to run Unbirth without crushes (mostly) - EnDash - 04-04-2013 well, i'm sorry if i put spoilers about your mod. it was not my intention. i just managed to make the game run better and wanted to share this piece of history with people. i saw your total conversion and i have to say it looks really good, and you probably more deserve of bringing people this game's story and puzzles then me. If it really bothers you then you can hide or delete my post. while i hope my hard work won't go to waste it is not that importent how people will get to play this game as long as it works for them and they enjoy it. plus i didn't make the game and also don't have any rights on it so i can't force you for anything. i don't care for credit or stuff like that, if you want full credit on the fixes to run this game you can have it. and because you made those fixes before me you have the rights on them i guess. RE: How to run Unbirth without crushes (mostly) - Traggey - 04-04-2013 No no :3 He put spoiler tags around the walkthrough so that people who don't want the story spoiled can read this thread without having to worry! <3 RE: How to run Unbirth without crushes (mostly) - Sarcophagus - 04-04-2013 Can someone make a short gameplay? RE: How to run Unbirth without crushes (mostly) - plutomaniac - 04-04-2013 (04-04-2013, 03:06 PM)Traggey Wrote: No no :3 He put spoiler tags around the walkthrough so that people who don't want the story spoiled can read this thread without having to worry! <3 Yes exactly. That was just for practicality, nothing more. I'm not trying to hide anything or whatever and no don't delete all your work. I know how boring that must have been for you and from the whole FG community thank you for all your effort. Also, if you saw that old 2011 video (teaser) at Moddb just wanted to say that the mod is way better now. These maps look ancient compared to their final look today. (04-04-2013, 03:17 PM)Sarcophagus Wrote: Can someone make a short gameplay? There is no really a point to make a gameplay of Unbirth and I think the original poster will agree with me. It is not complete. The story is unfinished, the monsters don't scare you, it crashes etc... Due to that, for the most part the game is just walking and exploring. There are though some youtube videos that you can check out. With a quick search you should find them all. RE: How to run Unbirth without crushes (mostly) - EnDash - 04-04-2013 (04-04-2013, 03:33 PM)plutomaniac Wrote: Yes exactly. That was just for practicality, nothing more. I'm not trying to hide anything or whatever and no don't delete all your work. I know how boring that must have been for you and from the whole FG community thank you for all your effort. good i'm glad well even though the 2011 teaser maps were bad i liked the graphics, the models looked very good. and about making a gameplay video yes it is kinda pointless cause there isn't a lot of plot and the video would be like 15 minutes long only. i would much prefer if people would play the game themselves (or your mod) instead of watching a video. still maybe some people would prefer a video. |