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Converting .dae to .ent - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Converting .dae to .ent (/thread-21095.html) |
Converting .dae to .ent - PutraenusAlivius - 04-08-2013 Hello, it's meh again! ![]() Anyway, as the title said, i cannot convert .dae to .ent's. I want to, but the ModelEditor can only permit .ent's. So, can someone help me here? RE: Converting .dae to .ent - Unearthlybrutal - 04-08-2013 Click "file" -> "import mesh" -> locate your .dae file RE: Converting .dae to .ent - PutraenusAlivius - 04-08-2013 (04-08-2013, 11:04 AM)Unearthlybrutal Wrote: Click "file" -> "import mesh" -> locate your .dae file Thank you. It works now. +1 rep RE: Converting .dae to .ent - Unearthlybrutal - 04-08-2013 (04-08-2013, 11:24 AM)JustAnotherPlayer Wrote:(04-08-2013, 11:04 AM)Unearthlybrutal Wrote: Click "file" -> "import mesh" -> locate your .dae file No problem! ![]() RE: Converting .dae to .ent - clonerex340 - 05-23-2013 I came here and did what you said to do, Unearthlybrutal, but when I try that, my model editor crashes. I really want to solve this problem and get a custom monster into my game. RE: Converting .dae to .ent - PutraenusAlivius - 05-24-2013 Did you make the joints correct in Maya BEFORE you export it to .dae? |