Hardware sound in Linux - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +---- Forum: Linux - Penumbra (https://www.frictionalgames.com/forum/forum-25.html) +---- Thread: Hardware sound in Linux (/thread-2118.html) |
Hardware sound in Linux - sk2k7_ops - 06-05-2008 How do I get hardware sound in Linux to work through the game? The Hardware Sound option defaults to off every time I change it. Some System Specs: Pentium 4 ht @ 2.6GHz with 2 gigs of ram kernel 2.6.23.16 openal 0.0.8-1 03:0b.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev 07) Subsystem: Creative Labs SBLive! 5.1 Model SB0100 Flags: bus master, medium devsel, latency 128, IRQ 17 I/O ports at df80 [size=32] Capabilities: [dc] Power Management version 1 01:00.0 VGA compatible controller: nVidia Corporation G70 [GeForce 7800 GS] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Unknown device 19f1:1fa4 Flags: bus master, 66MHz, medium devsel, latency 248, IRQ 19 Memory at f5000000 (32-bit, non-prefetchable) [size=16M] Memory at c0000000 (32-bit, prefetchable) [size=256M] Memory at f4000000 (32-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at f68e0000 [disabled] [size=128K] Capabilities: [60] Power Management version 2 Capabilities: [44] AGP version 3.0 kernel config for sound: # Sound CONFIG_SOUND=y # Advanced Linux Sound Architecture CONFIG_SND=y CONFIG_SND_TIMER=y CONFIG_SND_PCM=y CONFIG_SND_HWDEP=m CONFIG_SND_RAWMIDI=m CONFIG_SND_SEQUENCER=y # CONFIG_SND_SEQ_DUMMY is not set CONFIG_SND_OSSEMUL=y CONFIG_SND_MIXER_OSS=y CONFIG_SND_PCM_OSS=y CONFIG_SND_PCM_OSS_PLUGINS=y CONFIG_SND_SEQUENCER_OSS=y CONFIG_SND_RTCTIMER=y CONFIG_SND_SEQ_RTCTIMER_DEFAULT=y CONFIG_SND_DYNAMIC_MINORS=y CONFIG_SND_SUPPORT_OLD_API=y CONFIG_SND_VERBOSE_PROCFS=y CONFIG_SND_VERBOSE_PRINTK=y # CONFIG_SND_DEBUG is not set # Generic devices CONFIG_SND_AC97_CODEC=m # PCI devices CONFIG_SND_EMU10K1=m Game's log file: <start> -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 1024 x 768 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 16 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 1 NV Register Combiners Stages: 8 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Vertex Diffuse Fragment Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 1024.000000 : 768.000000 Creating programs RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open audio device... Success! Device name: ALSA Software on default Number of mono sources: 32 -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Initializing Penumbra: Black Plague Version $Rev: 2567 $ Date $Date: 2008-04-14 18:19:52 -0400 (Mon, 14 Apr 2008) $ Checking Supported Profiles Profile CG_PROFILE_VP20 is supported Profile CG_PROFILE_FP20 is supported Profile CG_PROFILE_VP30 is supported Profile CG_PROFILE_FP30 is supported Profile CG_PROFILE_VP40 is supported Profile CG_PROFILE_FP40 is supported Profile CG_PROFILE_ARBVP1 is supported Profile CG_PROFILE_ARBFP1 is supported Profile CG_PROFILE_GLSLV is supported Profile CG_PROFILE_GLSLF is supported Profile CG_PROFILE_GLSLC is supported Trying to load vertex program! Success! ERROR: Couldn't texture 'other_mapchange.jpg' All set up done, starting game! -------------------------------------------------------- Game Running -------------------------------------------------------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 58.141619 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving to config Saving keys Saving to config Saving keys Reset maphandler Exit Player Exit Button Handler Exit Map Handler Exit Game Message Handler Exit Radio Handler Exit Inventory Exit Fade Handler Exit Save Handler Exit Trigger Handler Exit Attack Handler Exit Notebook Exit Numerical panel Exit Intro story Exit Death menu Exit Graphics helper Exit Main menu Exit Player hands Exit Music handler Exit Map Load Text Exit PreMenu Exit Demo end text Exit Gui Handler Exit Sound Environment Handler Saving config Exit Effect Handler Exit Game -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with tilesets Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! Saving last config <end> RE: Hardware sound in Linux - Luis - 06-13-2008 Hi sk2k7_ops, I'm afraid that option only works in Windows. Sorry for the inconvenience. Cheers RE: Hardware sound in Linux - cloud - 07-17-2008 I have not found creative to be that helpful in getting drivers out for linux. |