[LVL ED] my mod + Level editor crashing 24/7 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] my mod + Level editor crashing 24/7 (/thread-21225.html) |
my mod + Level editor crashing 24/7 - jessehmusic - 04-21-2013 Cant start my mod and my level edtior "Number of Processors: 4 Processor Type: Intel Pentium Windows OS: Windows 2000 Version 6.0001 Build Number 7601 Service Pack 1 Current Memory Load: 46 Total Physical Memory: -466944 bytes Available Physical Memory: -1997078528 bytes Total Virtual Memory: 2147352576 bytes Available Virtual Memory: 1877835776 bytes EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0B135C48 EDI=07E73E78 EBP=0018FFEC ESP=0018FFDC EIP=77509EC5 FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0B135C48 EDI=07E73E78 EBP=0018FFEC ESP=0018FFDC EIP=77509EC5 FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B 0023:004E7180 LevelEditor.exe, hpl::cGuiSkin::GetGfx, d:\hpl_2\core\sources\gui\guiskin.cpp, line 0277 0023:004E80CD LevelEditor.exe, hpl::cWidgetFrame::OnLoadGraphics()+0013 byte(s), d:\hpl_2\core\sources\gui\widgetframe.cpp, line 0127 0023:004B9C17 LevelEditor.exe, hpl::iWidget::LoadGraphics()+0199 byte(s), d:\hpl_2\core\sources\gui\widget.cpp, line 0785+0017 byte(s) 0023:0049F001 LevelEditor.exe, hpl::cGuiSet::AddWidget()+0097 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 1606+0007 byte(s) 0023:0049FC52 LevelEditor.exe, hpl::cGuiSet::CreateWidgetFrame()+0146 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 0689 0023:0040A120 LevelEditor.exe, iEditorBase::InitLayout()+0128 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 1450+0076 byte(s) 0023:0040C35E LevelEditor.exe, iEditorBase::Init()+2494 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 0894 0023:0048A966 LevelEditor.exe, hplMain()+0198 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0034+0022 byte(s) 0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s) 0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s) 0023:761233AA kernel32.dll, BaseThreadInitThunk()+0018 byte(s) 0023:77509EF2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s) 0023:77509EC5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s) " thats the error log with level editor i get this when i open normal amnesia "Could not load init file config/main_init.cfg... anyone? RE: my mod + Level editor crashing 24/7 - PutraenusAlivius - 04-21-2013 Did you replace the original game files with yours? RE: my mod + Level editor crashing 24/7 - Romulator - 04-21-2013 (04-21-2013, 01:59 AM)jessehmusic Wrote: This happens when you edit the main.init.cfg file or have played around with the files that link to and/or from that text file, which contains either errors in that specific text file or in the linked text files. If you are doing a Full Conversion mod and are running the Amnesia.exe file in the folder with all your FC data, you would need to make a .bat file or something similar to run your FC instead. RE: my mod + Level editor crashing 24/7 - jessehmusic - 04-22-2013 nvm fixed the problem with steam on "config/main_init.cfg" |