Amnesia: A Machine For Pigs Discussion Topic Part 2 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html) +--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 2 (/thread-21385.html) Pages:
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - WALP - 07-02-2013 (07-01-2013, 04:31 PM)Alex Ros Wrote:We could of course look at the AMFP scripts and try to figure them out ourselfes.(06-29-2013, 03:17 PM)felixmole Wrote:It's important for hundreds of thousands of fans who're used to play custom stories. ATDD is a very popular modding platform, at least it's so according to ModDB statistics.(06-29-2013, 02:55 PM)GrAVit Wrote: I think the game will receive some negative feedback for no custom story support. The rest of the feedback is all about the quality of the game.CS support is more important than the main game? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Alex Ros - 07-02-2013 (07-02-2013, 10:38 AM)The Mug Wrote:Yup, that's is exactly what was happening with Stalker modding community (for example) with all those Stalker engine updates. We were nearly blindly just looking through open scripts and thus understanding what was changed, which classes were cutted, which added, etc. It's, god damn, extremely boring work. And what was the most shitty is that LOTS of functions were hidden inside of engine .dll files. It's a pain in the ass to disassemble .dll's properly and find out what was changed. I really hope that situation won't happen here with AMFP. I really hope that the ability to make total conversions will be OK.(07-01-2013, 04:31 PM)Alex Ros Wrote:We could of course look at the AMFP scripts and try to figure them out ourselfes.(06-29-2013, 03:17 PM)felixmole Wrote:It's important for hundreds of thousands of fans who're used to play custom stories. ATDD is a very popular modding platform, at least it's so according to ModDB statistics.(06-29-2013, 02:55 PM)GrAVit Wrote: I think the game will receive some negative feedback for no custom story support. The rest of the feedback is all about the quality of the game.CS support is more important than the main game? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - blueberry - 07-02-2013 (07-02-2013, 02:36 PM)Alex Ros Wrote:(07-02-2013, 10:38 AM)The Mug Wrote:Yup, that's is exactly what was happening with Stalker modding community (for example) with all those Stalker engine updates. We were nearly blindly just looking through open scripts and thus understanding what was changed, which classes were cutted, which added, etc. It's, god damn, extremely boring work. And what was the most shitty is that LOTS of functions were hidden inside of engine .dll files. It's a pain in the ass to disassemble .dll's properly and find out what was changed. I really hope that situation won't happen here with AMFP. I really hope that the ability to make total conversions will be OK.(07-01-2013, 04:31 PM)Alex Ros Wrote:We could of course look at the AMFP scripts and try to figure them out ourselfes.(06-29-2013, 03:17 PM)felixmole Wrote:It's important for hundreds of thousands of fans who're used to play custom stories. ATDD is a very popular modding platform, at least it's so according to ModDB statistics.(06-29-2013, 02:55 PM)GrAVit Wrote: I think the game will receive some negative feedback for no custom story support. The rest of the feedback is all about the quality of the game.CS support is more important than the main game? I don't even. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Paddy™ - 07-02-2013 Here's a new and fairly meaty article on AAMFP: http://www.escapistmagazine.com/articles/view/features/10456-Youre-at-the-Heart-of-A-Machine-For-Pigs I'll add the salient information to the Info Portal soon. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - blueberry - 07-02-2013 (07-02-2013, 10:08 PM)Paddy Wrote: Here's a new and fairly meaty article on AAMFP: tl;dr RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Paddy™ - 07-02-2013 Here are the sections which might be new/interesting to the regulars: The Escapist Wrote:There were going to be changes to some of Amnesia's core mechanics. The problem that faced thechineseroom was, how was it to make a sequel to Dark Descent without just rehashing Dark Descent? Among other things, tinderboxes and oil are gone; there's no trace left of the survival element, in this horror title. Survival wasn't what Pinchbeck's team saw as the core element, the thing that made Amnesia so unique. "People were saying lack of tinderboxes wasn't a problem," Pinchbeck remembers, "because you wanted to be in the dark most of the time." They wanted to be immersed in the Amnesia kind of scary, and if resources weren't necessary to that core experience, then out thechineseroom threw them. The Escapist Wrote:[On Mandus] RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - fancreeper - 07-02-2013 (07-02-2013, 10:29 PM)Paddy Wrote: Here are the sections which might be new/interesting to the regulars: No oil?Oh man ...I was hoping that hey would keep that..oh well,can't conplain now. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - The Raining Brains - 07-02-2013 So what is the core element if not survival? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - emaper - 07-02-2013 The Escapist Wrote:There were going to be changes to some of Amnesia's core mechanics. The problem that faced thechineseroom was, how was it to make a sequel to Dark Descent without just rehashing Dark Descent? Among other things, tinderboxes and oil are gone; there's no trace left of the survival element, in this horror title. Survival wasn't what Pinchbeck's team saw as the core element, the thing that made Amnesia so unique. "People were saying lack of tinderboxes wasn't a problem," Pinchbeck remembers, "because you wanted to be in the dark most of the time." They wanted to be immersed in the Amnesia kind of scary, and if resources weren't necessary to that core experience, then out thechineseroom threw them. If there is no oil, how does the lantern to be lighted? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - rky - 07-02-2013 Your tears fuel it. |