Amnesia: A Machine For Pigs Discussion Topic Part 2 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html) +--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 2 (/thread-21385.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
|
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Respekt - 07-22-2013 Of course I meant the kinds of monsters, not the total number of occurrence per game ... I suspect that this mutant, which appeared as a result of cross-breeding humans and various animals ... That's just how it will be beaten in the plot, I can not precisely say. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Hardarm - 07-22-2013 can you guys stop talking about what monster is which? the point of the game is to scare you, this is a whole different game. why do you evolve all this crap on: "how many monsters will there be?" "what will the monsters be like?" if you ask me, it's absolutely nonsense to talk about this. you're just trying to spoil the game for yourself, which is no good. let aamfp be a mistery, let it evolve on you throughout your gameplay, it's stupid to overanalyze. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - joshin u - 07-22-2013 (07-22-2013, 04:43 PM)Hardarm Wrote: can you guys stop talking about what monster is which? Well, not to be rude, but what else are we supposed to do? This is a message board for a game that not only hasn't come out yet, but for which little is actually known. What else are overeager fans supposed to do but speculate and "overanalyze"? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - wubwub - 07-22-2013 (07-22-2013, 04:43 PM)Hardarm Wrote: can you guys stop talking about what monster is which? yes we must silent and wait RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - fancreeper - 07-22-2013 (07-22-2013, 05:40 PM)wubwub Wrote:(07-22-2013, 04:43 PM)Hardarm Wrote: can you guys stop talking about what monster is which? Thats what I have been doing this whole time... RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - The Raining Brains - 07-22-2013 (07-22-2013, 03:34 PM)joshin u Wrote: Yeah, this. I'm having trouble imagining a pig-monster that would truly scare me. And hearing pig squeals around the corner doesn't sound especially bone-chilling either Well it sounded pretty bone-chilling in the trailer. I'm personally sold on the idea. In all fairness, TDD's Grunts and Brutes weren't all that scary either when viewed out of context. It is the manner in which they were presented that made them so terrifying. I think the idea behind the pigs is to convey a theme of animalistic greed and brutality. So in-game I imagine they're going to be quite intimidating. It's all in the gross factor. I imagine the actual aesthetic resemblance to a pig will be heavily distorted or amplified in some monstrous way. I guess we'll just have to wait and see. I'm keeping an open mind. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - joshin u - 07-22-2013 (07-22-2013, 06:29 PM)The Raining Brains Wrote:(07-22-2013, 03:34 PM)joshin u Wrote: Yeah, this. I'm having trouble imagining a pig-monster that would truly scare me. And hearing pig squeals around the corner doesn't sound especially bone-chilling either Oh yeah absolutely. I have complete faith in FG and TCC in scaring the piss out of me. But I just hope that the monsters themselves ARE standalone scary. Like, the grunts actually do look semi-frightening out of context, and I'd be happy with along the same scare-factor lines. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - CorinthianMerchant - 07-22-2013 (07-22-2013, 05:13 PM)joshin u Wrote: What else are overeager fans supposed to do but speculate and "overanalyze"? Follow the Words of the prophet like righteous Wubwubian. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - joshin u - 07-22-2013 (07-22-2013, 06:58 PM)CorinthianMerchant Wrote:(07-22-2013, 05:13 PM)joshin u Wrote: What else are overeager fans supposed to do but speculate and "overanalyze"? *Bows to WubWub and leaves* RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - pinkribbonscars - 07-22-2013 The small amount of monster variation didn't really bother me in TDD, but the more the better imo ^^ |