Amnesia: A Machine For Pigs Discussion Topic Part 2 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html) +--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 2 (/thread-21385.html) Pages:
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RE: Amnesia: A Machine For Pigs Discussion Part 2 - Ossian - 05-06-2013 (05-06-2013, 02:25 PM)Randomguy9900 Wrote:(05-06-2013, 02:23 PM)Sarcophagus Wrote: I forgot to ask about the Custom Stories in AAMFP, are they keeping them? we will be able to make just like in TDD?Dan mentioned that it still uses the same engine but with minor changes (being more custom things used to make AMFP) so it should be totally possible, but there will just be a few new and different things for story makers. hopefully propper 3DS MAX support, or just support for it in general. TDD is a bastard to use Max with. RE: Amnesia: A Machine For Pigs Discussion Part 2 - rhopen - 05-06-2013 Maybe this is the last picture before realese, this is the third you know. Anybody else think the same as I do? 3 pictures before the realese just seems more logical to me. RE: Amnesia: A Machine For Pigs Discussion Part 2 - Dclayne - 05-06-2013 Last one........... RE: Amnesia: A Machine For Pigs Discussion Part 2 - Deep One - 05-06-2013 (05-06-2013, 02:32 PM)rhopen Wrote: Maybe this is the last picture before realese, this is the third you know. Third time's the charm RE: Amnesia: A Machine For Pigs Discussion Part 2 - Romulator - 05-06-2013 (05-06-2013, 02:07 PM)Paddy Wrote: Thrupenny = 3 I just had a think about it and... Well, penny and pence are the same thing; 1/100 of whatever London's currency is (I live in Australia ) If you take into account that 3 x 0.01 = 0.03 and 6 x 0.01 = 0.06 We do end up with .03 and .06 respectively; which could be 03/06. In my date/time, that is indeed 3rd of June; next month. FG said they were now polishing and all that on their main website, so presuming we have been waiting quite a while, I think that this is the date... And only now do I see that image above... RE: Amnesia: A Machine For Pigs Discussion Part 2 - ExpectedIdentifier - 05-06-2013 (05-06-2013, 02:30 PM)Ossian Wrote:(05-06-2013, 02:25 PM)Randomguy9900 Wrote:(05-06-2013, 02:23 PM)Sarcophagus Wrote: I forgot to ask about the Custom Stories in AAMFP, are they keeping them? we will be able to make just like in TDD?Dan mentioned that it still uses the same engine but with minor changes (being more custom things used to make AMFP) so it should be totally possible, but there will just be a few new and different things for story makers. What problems do you have with 3DS MAX? It seems to work fine for me if you have the openCOLLADA export plugin. And I highly doubt minor changes to the engine would affect importing of meshes/materials. Probably more along the lines of adding more functions Which is always a good thing! RE: Amnesia: A Machine For Pigs Discussion Part 2 - MyRedNeptune - 05-06-2013 (05-06-2013, 02:36 PM)Dclayne Wrote: Last one........... Hmmm, what's this? RE: Amnesia: A Machine For Pigs Discussion Part 2 - ExpectedIdentifier - 05-06-2013 (05-06-2013, 02:38 PM)ROMul8r Wrote:(05-06-2013, 02:07 PM)Paddy Wrote: Thrupenny = 3 I really hope you're right! RE: Amnesia: A Machine For Pigs Discussion Part 2 - Dclayne - 05-06-2013 (05-06-2013, 02:45 PM)MyRedNeptune Wrote:(05-06-2013, 02:36 PM)Dclayne Wrote: Last one........... release date RE: Amnesia: A Machine For Pigs Discussion Part 2 - MyRedNeptune - 05-06-2013 (05-06-2013, 02:46 PM)Dclayne Wrote:(05-06-2013, 02:45 PM)MyRedNeptune Wrote:(05-06-2013, 02:36 PM)Dclayne Wrote: Last one........... Where'd you find the picture? |