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Amnesia: A Machine For Pigs Discussion Topic Part 2 - Printable Version

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RE: Amnesia: A Machine For Pigs Discussion Part 2 - blueberry - 05-11-2013

well if the game ever gets released by June the 3rd i guess paddy would be right then but if it doesn't then there is no need to blame anyone but it still made me laugh when he said ''Stephen Hawking's monitor just blue screened'' XD


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Zgroktar - 05-11-2013

Want to share some of my thoughts. In the begging I was worried about AAMFP, because it seemed to me, that it hardly could be scarier and more atmospheric than ATDD, mostly because of the basic settings of both games, ATDD being in a dark foreboding gothic castle, and AAMFP mostly in a industrial setting of a meat factory. ATDD gothic architecture was very unnerving by default and I really didn't see, how the AAMPF setting could top the ominous atmosphere of the levels like the Choir, Transept and the Dungeon. Luckily, another classic, The Call Of Cthulhu: Dark Corners Of The Earth reminded me otherwise.

Last night, on my third playthrough in 8 years, I found myself playing the Marsh Refinery level, and my God, that is one of the most terrifying level I ever played, it is so mesmerizing that I could hardly bear it through. The most dreadful part is just before the first Shoggoth encounter, when you wonder through long corridors and have a vision of some fast monster backtracking you and crossing the same path you've crossed, and getting closer to you vision by vision, and all through the perspective of that monster. That was very very tense and even on my third try, and I find myself againg panickingly running around, praying I won't take a wrong turn.

This pretty much convinced me that it really could be scarier, and considering my faith in thechineseroom creative abilities, and Jessica's new track we heard two days back, which couldn't fit the theme more perfectly, I must say I'm looking forward for the game more now than before in February, when we all still believed that it will be released in Q1 Smile


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Spaceman - 05-11-2013

(05-11-2013, 11:27 AM)Zgroktar Wrote: Want to share some of my thoughts. In the begging I was worried about AAMFP, because it seemed to me, that it hardly could be scarier and more atmospheric than ATDD, mostly because of the basic settings of both games, ATDD being in a dark foreboding gothic castle, and AAMFP mostly in a industrial setting of a meat factory. ATDD gothic architecture was very unnerving by default and I really didn't see, how the AAMPF setting could top the ominous atmosphere of the levels like the Choir, Transept and the Dungeon. Luckily, another classic, The Call Of Cthulhu: Dark Corners Of The Earth reminded me otherwise.

Last night, on my third playthrough in 8 years, I found myself playing the Marsh Refinery level, and my God, that is one of the most terrifying level I ever played, it is so mesmerizing that I could hardly bear it through. The most dreadful part is just before the first Shoggoth encounter, when you wonder through long corridors and have a vision of some fast monster backtracking you and crossing the same path you've crossed, and getting closer to you vision by vision, and all through the perspective of that monster. That was very very tense and even on my third try, and I find myself againg panickingly running around, praying I won't take a wrong turn.

This pretty much convinced me that it really could be scarier, and considering my faith in thechineseroom creative abilities, and Jessica's new track we heard two days back, which couldn't fit the theme more perfectly, I must say I'm looking forward for the game more now than before in February, when we all still believed that it will be released in Q1 Smile

That shoggoth thing was horrendous the first time I played... it wasn't so much because it was tense or scary though, they just succeeded in making the shoggoth so revolting. I vehemently despise anything with tentacles like that...


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Clord - 05-11-2013

http://www.aamfp.com/img_2013/img03_rhj56.png
http://www.aamfp.com/img_2013/img03_tut46.png

They still try to keep hype going. It is obvious that the game release is relatively near (not near as in tomorrow near.)


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Romulator - 05-11-2013

(05-11-2013, 03:53 PM)Clord Wrote: http://www.aamfp.com/img_2013/img03_rhj56.png
http://www.aamfp.com/img_2013/img03_tut46.png

They still try to keep hype going. It is obvious that the game release is relatively near (not near as in tomorrow near.)

Spoiler below!

[Image: slowpoke1.png]


That stuff has been up for a while now mate Smile


RE: Amnesia: A Machine For Pigs Discussion Part 2 - samueljustice00 - 05-11-2013

Just logged on to read some forum posts as you do and some interesting developments I see have popped up!

But in my honest opinion guys, don't ruin it for yourselves by grasping onto tidbits of information that could ruin the experience.


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Sarcophagus - 05-11-2013

Spoilin' hoes


RE: Amnesia: A Machine For Pigs Discussion Part 2 - Paddy™ - 05-11-2013

(05-11-2013, 05:52 PM)samueljustice00 Wrote: Just logged on to read some forum posts as you do and some interesting developments I see have popped up!

But in my honest opinion guys, don't ruin it for yourselves by grasping onto tidbits of information that could ruin the experience.

Do you happen to know who has been creating the artwork for these mysterious letters/poems? I wanted to credit them in the Info Portal Big Grin


RE: Amnesia: A Machine For Pigs Discussion Part 2 - samueljustice00 - 05-11-2013

I believe it was http://sergison-main.daportfolio.com/


RE: Amnesia: A Machine For Pigs Discussion Part 2 - fancreeper - 05-11-2013

I found this...look at the backround.What level is this?What do you guys think?
[Image: aPTJbcY.png]