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[split] Amnesia.exe has stopped working - Printable Version

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+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: [split] Amnesia.exe has stopped working (/thread-21450.html)



[split] Amnesia.exe has stopped working - bluedragon3256 - 05-09-2013

I have the same problem but i dont have steam so i dont know what the problem is.Ive deleted and reinstalled Amnesia but the problem still occurs.Ive ran as an adminstrator and still the same so i dont know what to do.please reply as fast as you can.


RE: Amnesia.exe has stopped working - PutraenusAlivius - 05-09-2013

HPL.log please.


RE: [split] Amnesia.exe has stopped working - bluedragon3256 - 05-10-2013

Version 1.20 - sE46AC0EC-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel Bear Lake B
Version: 1.4.0 - Build 7.14.10.1437
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 4
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0


RE: [split] Amnesia.exe has stopped working - PutraenusAlivius - 05-10-2013

It seems like your graphic card is not supported. Or check if it's up to date.


RE: [split] Amnesia.exe has stopped working - jens - 05-10-2013

The graphics card is not supported, unfortunately nothing can be done to make it work.