Help for Script for making a sound active - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Help for Script for making a sound active (/thread-21615.html) |
Help for Script for making a sound active - Wank - 05-25-2013 How do you make a sound active? My sound file is named "Sound_4" RE: Help for Script for making a sound active - PutraenusAlivius - 05-26-2013 You can't. RE: Help for Script for making a sound active - OriginalUsername - 05-26-2013 You could place a script_area and use the PlaySoundAtEntity command and the .snt file to make it loop. |