Custom lamp - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom lamp (/thread-21782.html) |
Custom lamp - OriginalUsername - 06-10-2013 Hey, I'm creating a custom model for a CS. I wanted to make it a lamp so the player can lit the entity, but I didn't add any billboards or lights. When I go in-game, I can't lit the 'lamp'. I copied everything from another lamp in the model editor, so it can't be that. Did I miss something? RE: Custom lamp - JonnyAnomaly - 06-10-2013 Did you make sure to set it to a lamp entity in the user variables in the model editor? RE: Custom lamp - OriginalUsername - 06-10-2013 (06-10-2013, 08:03 AM)JonnyAnomaly Wrote: Did you make sure to set it to a lamp entity in the user variables in the model editor? Of course, I'm not that stupid RE: Custom lamp - PutraenusAlivius - 06-10-2013 Make sure the "CanBeLitByPlayer" option is ticked. RE: Custom lamp - OriginalUsername - 06-10-2013 (06-10-2013, 09:01 AM)JustAnotherPlayer Wrote: Make sure the "CanBeLitByPlayer" option is ticked. It is. Does it need to have a light and a billboard? RE: Custom lamp - Fatalist - 06-10-2013 Lets try this: Open "View --> Outline", select main body of the lamp (for example, Body_1), click "Edit attachments" and select everything. Click "Ok". (06-10-2013, 09:30 AM)Smoke Wrote: Does it need to have a light and a billboard?Yes, add any pointlight or spotlight. RE: Custom lamp - OriginalUsername - 06-10-2013 (06-10-2013, 09:37 AM)Fatalist Wrote: Lets try this: Worked! Thanks! |