Custom textures and models by Alex Ros - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Custom textures and models by Alex Ros (/thread-21792.html) Pages:
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Custom textures and models by Alex Ros - Alex Ros - 06-11-2013 Everything was made originally for Streetboat "Bitterwood Peak" great Custom Story. But as long as "Bitterwood Peak" is releazed I think it's OK to share what was made, so anyone could use it. Tileable textures (normals are include, sometimes specs also): 1. floor_hexagon_tiles 2. floor_parquet 3. floor_stones_1 4. floor_stones_2 5. floor_wooden_planks_1 6. floor_wooden_planks_2 7. wall_stones_1 8. wall_stones_2 Screenshots: http://imgur.com/a/C9Nnc#0 ---------- Models (static), textured of course: 1. Icicles pack 2. Snowpiles pack Here are icicles (Bitterwood Peak ingame): http://media.moddb.com/images/members/1/379/378814/lodge19.jpg And here're snowpiles (also Bitterwood Peak ingame): http://media.moddb.com/images/members/1/379/378814/lodge13.jpg ---------- Models (dynamic), textured of course, properly turned into entities: 1. Pure wooden table 2. Pure wooden bench 3. Modern wooden table 4. Modern wooden stand Screenshots: http://imgur.com/a/20X1v#0 ---------- Download zip archive: http://www.mediafire.com/download/s5yeb1g7rlzm71v/hunting_lodge_12-06-12.zip RE: Custom textures and models by Alex Ros - Yuhaney - 06-11-2013 Screenshots or no one downloads it. Just saying... RE: Custom textures and models by Alex Ros - Theforgot3n1 - 06-11-2013 Cool stuff! I like the "tileable textures". Textures are so important and flexible; might actually use those wood ones. So, if I were to use them, would you like your name credited or something like that? RE: Custom textures and models by Alex Ros - PutraenusAlivius - 06-11-2013 So.... I should credit you, huh? RE: Custom textures and models by Alex Ros - Alex Ros - 06-11-2013 Credits? "Special thanks to Alex Ros" would be MORE than enough for anything. No need to write in details what I made. No matter if it's textures or models. Just "Special thanks... RE: Custom textures and models by Alex Ros - PutraenusAlivius - 06-13-2013 Ok, thanks for clarifying that. Is it okay for me to use your textures as the textures for a custom model? RE: Custom textures and models by Alex Ros - 7heDubz - 06-13-2013 So if i have BP i already have these yes? Thanks alex! RE: Custom textures and models by Alex Ros - VeNoMzTeamHysterical - 06-13-2013 They look amazing great job they gonna be very useful! RE: Custom textures and models by Alex Ros - Alex Ros - 06-14-2013 (06-13-2013, 11:11 AM)JustAnotherPlayer Wrote: Ok, thanks for clarifying that. Is it okay for me to use your textures as the textures for a custom model?Use it anyhow, anywhere, even with some other game engine... etc. You can tweak anything you'd like to. Do not even ask "can I ..?". Yes, you can do everything with those resources. Totally free, total sharing. Quote:So if i have BP i already have these yes?Just curious. What is BP? O.o RE: Custom textures and models by Alex Ros - Alex Ros - 06-15-2013 (06-13-2013, 11:26 AM)WIWWM Wrote: So if i have BP i already have these yes?Thanks alex!Nope. Not everything. |