If set props as in active, will it still be render? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: If set props as in active, will it still be render? (/thread-21836.html) |
If set props as in active, will it still be render? - robo - 06-15-2013 hey I just have a question, if I have loads of props and stuff around my map and at certain places I have triggers that in activates certain objects on the map to prevent overload for the player, will a in active prop still be render even though you can't see it? Just curious, I haven't tested it, because I'm currently going to do a total conversation and it's suppose to be open-world. RE: If set props as in active, will it still be render? - PutraenusAlivius - 06-15-2013 Nope. RE: If set props as in active, will it still be render? - DeAngelo - 06-15-2013 I just wish this were true for the level editor. I have a scene I'm working on and I have to save it for last because the level editor becomes unbearable while it's set up. Got the lot of it exported for now, saved as "lagfucker.expobj" |