Problem with my IFC - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Problem with my IFC (/thread-21844.html) |
Problem with my IFC - FlawlessHappiness - 06-16-2013 Hi. My editor thinks it cannot find the textures I used yesterday, to create a small map. The textures are from White Night and are installed in the path: Homeless/static_objects/white_night/pack_1/ It's an isolated full conversion called "Homeless". This is my resources file: Spoiler below!
Any help? When I started the editor the first time, it came with an error, saying it missed some resources. Now, when I edit and then return to the map, it says nothing. The textures are just gone. EDIT I tried looking through the config files, editting a bit. Now it won't load the menu_bg.map, or my first level 00_Intro.map. I don't know why. The paths in main_init.cfg should be correct. I tried different stuff for the first level. maps/Homeless_main/ Homeless/maps/ Homeless/maps/Homeless_main Nothing seems to work. It's like it isn't even loading from that folder. RE: Missing textures - ExpectedIdentifier - 06-16-2013 (06-16-2013, 06:16 AM)BeeKayK Wrote: Hi. You haven't added: <Directory Path="/MyStory" AddSubDirs="true" /> That seems too obvious, that isn't what you meant was it? Lol RE: Missing textures - FlawlessHappiness - 06-16-2013 i didn't think it was needed. It's an Isolated Conversion Also, some entities from White Night does not show up. RE: Missing textures - ExpectedIdentifier - 06-16-2013 (06-16-2013, 07:26 AM)BeeKayK Wrote: i didn't think it was needed. It's an Isolated Conversion You're talking about for the level editor right? In order for assets to appear in the level editor, the location for those assets needs to be added to the resources.cfg file in the Amnesia root directory This just tells the level editor where the assets are so it can load them, similar to how the resources file in a full conversion tells the game where to find them. RE: Missing textures - FlawlessHappiness - 06-16-2013 Yes, I know that, that's why i have these: <Directory Path="/Homeless/commentary" AddSubDirs="true" /> <Directory Path="/Homeless/entities" AddSubDirs="true" /> <Directory Path="/Homeless/static_objects" AddSubDirs="true" /> <Directory Path="/Homeless/music" AddSubDirs="true" /> <Directory Path="/Homeless/sounds" AddSubDirs="true" /> <Directory Path="/Homeless/graphics" AddSubDirs="true" /> <Directory Path="/Homeless/textures" AddSubDirs="true" /> <Directory Path="/Homeless/gui" AddSubDirs="true" /> <Directory Path="/Homeless/maps" AddSubDirs="true" /> <Directory Path="/Homeless/main_menu" AddSubDirs="true" /> <Directory Path="/Homeless/flashbacks" AddSubDirs="true" /> My story is called Homeless RE: Missing textures - ExpectedIdentifier - 06-16-2013 (06-16-2013, 07:37 AM)BeeKayK Wrote: Yes, I know that, that's why i have these: Oh right, I thought the folder containing the assets that were missing was actually called MyStory, my bad. In that case I'm thinking maybe the missing things are pointing towards to the original location of the textures/materials if that makes sense? Do you have a White Night folder in your Amnesia directory by any chance? RE: Missing textures - FlawlessHappiness - 06-16-2013 I precisely don't because I knew that if I had that, the story would point to that path instead, which might make my story, when it's released, unplayable, unless you have white night installed. I have loaded all textures from the Homeless folder itself RE: Missing textures - ExpectedIdentifier - 06-16-2013 (06-16-2013, 08:31 AM)BeeKayK Wrote: I precisely don't because I knew that if I had that, the story would point to that path instead, which might make my story, when it's released, unplayable, unless you have white night installed. That's really strange then! This is what happened to me when I hadn't included my mod folder in the level editor resources config but it fixed it when I added it. Just for the hell of it, try this, can always revert if it does nothing: Spoiler below!
This is what I'm using for my mod and it works fine, I've just changed my mod's folder name to yours, worth a try right? Ha. RE: Missing textures - FlawlessHappiness - 06-16-2013 Sorry. Didn't work. RE: Missing textures - FlawlessHappiness - 06-17-2013 Sorry for bumping. I really need some help. I don't really care about the map I made. It was far from done. Just a sketch. What I do care about is for me to be able to use custom assets. I don't understand why i cannot do that I just tried opening a map from bitterwood peak. And guess what. No custom assets were loaded. What is wrong with my computer!? I've recently gotten a new computer. Is this the problem? It's running on Windows 8. |