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HPL 2 editor suite perspective view error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: HPL 2 editor suite perspective view error (/thread-21869.html) Pages:
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HPL 2 editor suite perspective view error - lizardrock17 - 06-19-2013 Hellozz When I bring up the level editor it looks normal but when i focus on perspective view it looks like this: http://i1246.photobucket.com/albums/gg612/ayriel29/10402842.jpg The editor works perfectly until i focus on perspective view Can anybody help me? RE: HPL 2 editor suite perspective view error - amnesiaplayer321 - 06-19-2013 try reinstalling it RE: HPL 2 editor suite perspective view error - lizardrock17 - 06-19-2013 (06-19-2013, 09:39 PM)amnesiaplayer321 Wrote: try reinstalling it i have several times and even reinstallled the game itself RE: HPL 2 editor suite perspective view error - amnesiaplayer321 - 06-19-2013 (06-19-2013, 09:47 PM)lizardrock17 Wrote:it happens when you open a map?(06-19-2013, 09:39 PM)amnesiaplayer321 Wrote: try reinstalling it RE: HPL 2 editor suite perspective view error - lizardrock17 - 06-19-2013 (06-19-2013, 09:48 PM)amnesiaplayer321 Wrote:(06-19-2013, 09:47 PM)lizardrock17 Wrote:it happens when you open a map?(06-19-2013, 09:39 PM)amnesiaplayer321 Wrote: try reinstalling it no just when i focus on perspective view RE: HPL 2 editor suite perspective view error - PutraenusAlivius - 06-20-2013 Where did you get the game? Also, give us the .log file in C:\Users\<YOURUSERNAME>\My Documents\HPL2\ It should be LevelEditor.log under LevelEditor.cfg and above MaterialEditor.cfg. RE: HPL 2 editor suite perspective view error - lizardrock17 - 06-20-2013 (06-20-2013, 01:48 AM)JustAnotherPlayer Wrote: Where did you get the game? Found it and here it is: -------- THE HPL ENGINE LOG ------------ Engine build ID 20100819012504 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel® HD Graphics Family Version: 3.0.0 - Build 8.15.10.2321 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.30 - Intel Build 8.15.10.2321 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default) Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- ----------------------------------------------------- LevelEditor Build ID: 20100917115131 ----------------------------------------------------- Created Entity Loader Added object type: Compound <Compound> Added object type: Light <BoxLight> Added object type: Light <PointLight> Added object type: Light <SpotLight> Added object type: Billboard <Billboard> Added object type: Particle System <ParticleSystem> Added object type: Sound <Sound> Added object type: Static Object <StaticObject> Added object type: Entity <Entity> StaticProp Added object type: Entity <Entity> CommentaryIcon Added object type: Entity <Entity> Object,Static Added object type: Entity <Entity> Object,Grab Added object type: Entity <Entity> Object,Push Added object type: Entity <Entity> Object,Slide Added object type: Entity <Entity> SwingDoor Added object type: Entity <Entity> Lever Added object type: Entity <Entity> Wheel Added object type: Entity <Entity> MultiSlider Added object type: Entity <Entity> Lamp Added object type: Entity <Entity> Button Added object type: Entity <Entity> Photocell Added object type: Entity <Entity> MoveObject Added object type: Entity <Entity> Item,Puzzle Added object type: Entity <Entity> Item,Coins Added object type: Entity <Entity> Item,Note Added object type: Entity <Entity> Item,Diary Added object type: Entity <Entity> Item,Lantern Added object type: Entity <Entity> Item,Health Added object type: Entity <Entity> Item,Sanity Added object type: Entity <Entity> Item,LampOil Added object type: Entity <Entity> Item,Tinderbox Added object type: Entity <Entity> Item,HandObject Added object type: Entity <Entity> Chest Added object type: Entity <Entity> OilBarrel Added object type: Entity <Entity> EmotionStone Added object type: Entity <Entity> NPC Added object type: Entity <Entity> LevelDoor Added object type: Entity <Entity> CritterBug Added object type: Entity <Entity> CritterSpider Added object type: Entity <Entity> Enemy_Grunt Added object type: Entity <Entity> Enemy_WaterLurker Added object type: Entity <Entity> PlayerHands Added object type: Entity <Entity> HandObject Added object type: Area <Area> Script Added object type: Area <Area> PosNode Added object type: Area <Area> Flashback Added object type: Area <Area> Sign Added object type: Area <Area> SlimeDamage Added object type: Area <Area> Examine Added object type: Area <Area> Insanity Added object type: Area <Area> Ladder Added object type: Area <Area> Liquid Added object type: Area <Area> Sticky Added object type: Area <Area> Rope Added object type: Area <Area> PathNode Added object type: Area <Area> PlayerStart Added object type: Primitive <Plane> Added object type: Decal <Decal> Added object type: FogArea <FogArea> ///////////////////////////////////////////////////////////////// // Resetting scene ///////////////////////////////////////////////////////////////// -------------------------------------------------------- Game Running -------------------------------------------------------- RE: HPL 2 editor suite perspective view error - PutraenusAlivius - 06-20-2013 As what I said, where did you get the game? RE: HPL 2 editor suite perspective view error - lizardrock17 - 06-20-2013 (06-20-2013, 02:09 AM)JustAnotherPlayer Wrote: As what I said, where did you get the game? Oops missed that part XD But i got it from steam also can i change the renderer somehow because i got a better graphics card? RE: HPL 2 editor suite perspective view error - PutraenusAlivius - 06-20-2013 Oh man. Um, give me the contents of your DxDiag file. [ Start Orb > Search Bar > Type "DxDiag" > Click Results ] For the complete spec of your comp. [ Start Orb > Search Bar > Type "DxDiag" > Click Results > Display ] For the VGA spec. |