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[SOLVED] Grass always collides - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SOLVED] Grass always collides (/thread-21888.html) |
[SOLVED] Grass always collides - Zokrar - 06-21-2013 Hi all, no matter how I place grass ('collides' box is unchecked) it will get me stuck if I walk into it. How do I make it so I can walk freely through grass? I've tried all 3 types. RE: Grass always collides - Your Computer - 06-21-2013 Make sure collision is disabled in the level editor, and save changes. Make sure .map_cache files are deleted from your maps folder. That should be all. RE: Grass always collides - Zokrar - 06-21-2013 It automatically re-creates a .cache file, even if I delete it. RE: Grass always collides - The chaser - 06-21-2013 (06-21-2013, 07:53 PM)Zokrar Wrote: It automatically re-creates a .cache file, even if I delete it. Are you testing it in the map viewer or in Amnesia? When you open a map in the map viewer, it automatically creates a .cache file. RE: Grass always collides - Zokrar - 06-21-2013 I'm testing it in amnesia itself. I'm in debug mode if that changes anything RE: Grass always collides - Your Computer - 06-21-2013 The game automatically creates map_cache files if the environment is set to do so (which is the default state). The issue isn't necessarily that it creates map_cache files, but when it creates them. If you make changes to your map but forget to delete any map_cache files, then you're likely to not see any map changes during testing. RE: Grass always collides - Zokrar - 06-21-2013 Epic - I got it working. It had to do with not removing the previous cache before saving again. Thank you |