Start Position. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Start Position. (/thread-22057.html) |
Start Position. - Sanshi - 07-07-2013 Hello everybody! So I'm working with my custom story, which is starting to look great, but I have an issue. I have a sequence where the player teleports. The script works completely the way i want it to, BUT. Let's say I am playing the story normally. Then I enter the map that has the teleport sequence. PROBLEM: I don't start at the original start position, but instead the position you are teleported... How can I fix this? Pwease? RE: Start Position. - Kreekakon - 07-07-2013 Assuming that you enter the map via a level door, make sure the "StartPos" setting on the level door (Under Entity) matches the Start position you intend. Also, double check to see if all names (Like .map name) are correct. RE: Start Position. - Sanshi - 07-07-2013 (07-07-2013, 02:50 PM)Kreekakon Wrote: Assuming that you enter the map via a level door, make sure the "StartPos" setting on the level door (Under Entity) matches the Start position you intend. OH! Thank you. Didn't know the doors could point out a specific start location, it works now, thank you. |