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 How Does HPL Handle Frame Update ? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Open Source Collaboration (https://www.frictionalgames.com/forum/forum-27.html) +--- Forum: HPL1 Engine (https://www.frictionalgames.com/forum/forum-28.html) +--- Thread: How Does HPL Handle Frame Update ? (/thread-22061.html)  | 
How Does HPL Handle Frame Update ? - Artariel - 07-07-2013 Does it use deltaTime based FPS or max. fps with constant game speed or sleep ticks. Which is the most suitable for a 3D game and what does HPL use for the main game loop ?  |