Make particle system follow player - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Make particle system follow player (/thread-22227.html) Pages:
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RE: Make particle system follow player - Rapture - 08-03-2013 Min Start (Try values of 1-10+) marks the minimum distance you must be away for the particle effect to appear. RE: Make particle system follow player - DeAngelo - 08-03-2013 I have a little fog demon that follows the player in one level. I used the water monster, but changed the movement particle from water splashes to a fog particle. Unfortunately, instead of looking like an ever-moving fog, it sorta "juts" a few inches along at a time. I tried attaching the particle in the model editor but it doesn't show up. Still, the basic effect works well. RE: Make particle system follow player - JonnyAnomaly - 08-03-2013 Thanks for the replies. I think I'll go with using many particles across the map, but just have them fade at a shorter distance. It doesn't seem to have much of an effect on performance at the moment. |