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[SCRIPT] Candle trigger - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Candle trigger (/thread-22379.html) |
Candle trigger - VillainousPotato - 08-10-2013 I'm looking for a script that calls a function when 2 specific candles are lit.But I need it to happen only after both of them are lit. I cant find it in any tutorial but maybe I'm just not looking for it in the right place. RE: Candle trigger - PutraenusAlivius - 08-10-2013 You need to set a Local Variable Integer (SetLocalVarInt) then add it (AddLocalVarInt) then check it (If-Else code). The codes you need (it's not the full code. It's just the code to all three stuff) for all three. Spoiler below!
RE: Candle trigger - VillainousPotato - 08-10-2013 (08-10-2013, 11:17 AM)JustAnotherPlayer Wrote: You need to set a Local Variable Integer (SetLocalVarInt) then add it (AddLocalVarInt) then check it (If-Else code). The codes you need (it's not the full code. It's just the code to all three stuff) for all three.so would i use an interaction callback to call the Adding function? RE: Candle trigger - Damascus - 08-10-2013 You'll actually need a general callback, something that's pretty versatile for triggering scripts. Here's an example from my script: SetEntityCallbackFunc("torch_static01_2", "LightTorch"); void LightTorch(string &in asEntity, string &in OnIgnite) { AddTimer("", 0.5f, "SwitchTorch"); } Make sure your function is labelled as "OnIgnite," as above. For other uses, you can put in OnPickup or Break, but I don't have a full list of functions. ![]() RE: Candle trigger - VillainousPotato - 08-11-2013 (08-10-2013, 10:55 PM)Damascus Wrote: You'll actually need a general callback, something that's pretty versatile for triggering scripts. Here's an example from my script:Awesome thanks! It works like a charm after about 100 tries. but i got it! victory is sweet. |