[MDL ED] EffectOnSound problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [MDL ED] EffectOnSound problem (/thread-22400.html) |
EffectOnSound problem - Tomzzz - 08-12-2013 Ok so i downloaded flashlight model, opened it in model editor and ive gone to settings>user defined variables so.. the problem is that ive selected EffectOnSound and EffectOffSound but ingame i hear classic lantern sounds... any ideas how to fix this? or if anyone know how to put flashlight ( with sounds ) without overwriting lantern model, please tell me, Thanks.. RE: EffectOnSound problem - Statyk - 08-14-2013 I believe you have to change the settings in the game.cfg (or the full conversion's game.cfg). It looks like this: <Player_Lantern Color="0.88 0.82 0.40 0.8" Radius = "0.0001" Gobo = "" LocalOffset = "0.3 -0.3 -0.1" TurnOnSound = "ui_lantern_on" TurnOffSound = "ui_lantern_off" OutOfOilSound = "" DisabledSound = "" CastShadows = "false" LowerOilSpeed = "0.08" FadeLightOilAmount = "50" /> |