Text in menu messed up...very confused - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Text in menu messed up...very confused (/thread-22565.html) |
Text in menu messed up...very confused - jaybone347 - 08-23-2013 When i play amnesia it works fine, but when i go to options all the text has missing letters and same with the text in custom stories, and choosing profile. Also when i try to click on graphics in options, the game crashes with the error: Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module Amnesia.exe at 0023:0055DDA0 Please help me. RE: Text in menu messed up...very confused - plutomaniac - 08-24-2013 Attach HPL.log after the problem occurs as mentioned at the troubleshooting guide, problem x Please check the troubleshooting guides before posting! - ResurrectedBones - 12-03-2013 I've got a problem where the text in my game doesn't show up consistently (hints, subtitles, etc.) and the menu is extremely blocky. All of my comp specs check out, but I'm still having this issue. Here is a link to some screenshots of my problem: http://steamcommunity.com/profiles/76561198065308501/screenshots/?appid=57300&sort=newestfirst&browsefilter=myfiles&view=grid I've checked the troubleshooting pages and have been unable to find anything. Thanks for your help! RE: Text in menu messed up...very confused - plutomaniac - 12-03-2013 Probably you have corrupted graphics card drivers or their OpenGL part at least. Make sure you do a clean reinstallation of the gpu drivers first. RE: Text in menu messed up...very confused - ResurrectedBones - 12-03-2013 I've gone through my systems and updated video drivers and it always tells me they're up to date. Any idea how I reinstall gpu drivers? And here's my HPL.log: Version 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1920x1200 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' possad-1x-1) Setting video mode: 1920 x 1200 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: Quadro FX 1500M/PCI/SSE2 Version: 2.1.2 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (SoundMAX Integrated Digital HD Audio)(OpenAL default) Trying to open device 'Generic Software on Speakers (SoundMAX Integrated Digital HD Audio)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 4288 ms Entities: 1247 ms Compilation: 1 ms Total: 5650 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- RE: Text in menu messed up...very confused - plutomaniac - 12-03-2013 You have an old laptop Quadro card. These cards are optimized for professional applications and not gaming. Most probably the Quadro drivers have bad OpenGL support or similar. Normally such cards are not supported but try changing the graphics settings or using Quadro modded drivers for gaming which can be found around the web. RE: Text in menu messed up...very confused - ResurrectedBones - 12-04-2013 Alright, I'll try that. But why would the game run perfectly fine, and only the text is screwed up? RE: Text in menu messed up...very confused - plutomaniac - 12-04-2013 Why exactly I don't know but it's common for graphics corruptions on games when using Quadros as their job is not gaming like GeForce. |