![]() |
Repeated Crashes, FPS Degradation - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: A Machine for Pigs (https://www.frictionalgames.com/forum/forum-52.html) +--- Thread: Repeated Crashes, FPS Degradation (/thread-22835.html) |
Repeated Crashes, FPS Degradation - fuzzout - 09-10-2013 Hello! To start, I will just put out my specs e.t.c. Windows 8.1 (up to date) AMD FX-8350 GTX 680s SLI (2 graphics cards) 8GB Corsair Vengeance RAM (1600) Many Hard Drives (Amnesia is in a 1TB fresh hard drive) Programs currently running: ESL Wire Origin (with in-game overlay enabled) Steam (with in-game overlay enabled) Battle.net launcher Open Broadcaster (streaming software, attached to the game) I will try to do some testing by disabling origin and OBS to see if it still crashes. I don't think its OBS as my friend Samteddeh is running OBS fine without a single crash in decades. What happens: It seems initially the game runs beautifully, but then as time passes the performance degrades to sad levels (framerate spikes, mini-lockups and crashes). I've adapted the approach of saving and quitting and re-entering; the game has crashed twice during a save now (thankfully no corruption). For now I will leave you with this: http://i.imgur.com/zP5WXs2.png RE: Repeated Crashes, FPS Degradation - summit - 09-10-2013 Step-by-step: 1) Disable Origin-Steam in-game overlay. 2) I can't see a reason to open Battle.net launcher, I suggest you to close. You can open it again when you finish playing AAMFP. 3) Close ESL Wire. 4) I don't see any problem with Broadcaster, but I suggest you to close it and try again. RE: Repeated Crashes, FPS Degradation - fuzzout - 09-10-2013 It seems origins ingame overlay was causing the crashes ![]() RE: Repeated Crashes, FPS Degradation - summit - 09-10-2013 (09-10-2013, 11:37 AM)fuzzout Wrote: It seems origins ingame overlay was causing the crashes ![]() ![]() |