Enable shadows for the hand latern? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: A Machine for Pigs (https://www.frictionalgames.com/forum/forum-52.html) +--- Thread: Enable shadows for the hand latern? (/thread-23107.html) |
Enable shadows for the hand latern? - Jakob Rosenblatt - 09-13-2013 Hi, I remember that the lamps in Penumbra were casting dynamic shadows. The hand latern in Amnesia AMFP is not casting any shadows. How can I enable it? Thanks RE: Enable shadows for the hand latern? - Danielkis2000 - 02-17-2014 i don't think you can RE: Enable shadows for the hand latern? - Mudbill - 02-17-2014 The only way that would be possible would be to import the hand model lantern entity into HPL and modify the light properties. I can't guarantee it will work, but it might. RE: Enable shadows for the hand latern? - Romulator - 02-17-2014 If you just mean the hand lantern from Amnesia, open it up in the Model Editor, change the pointlight to a spotlight, give it some distance, change it's colour and turn on Cast Shadows. Might work, might not work. RE: Enable shadows for the hand latern? - plutomaniac - 02-17-2014 That was a 6 month bump btw... RE: Enable shadows for the hand latern? - Romulator - 02-17-2014 (02-17-2014, 09:18 PM)plutomaniac Wrote: That was a 6 month bump btw... Missed that... RE: Enable shadows for the hand latern? - Mudbill - 02-17-2014 Heh, didn't see that either xP RE: Enable shadows for the hand latern? - plutomaniac - 02-17-2014 Yeah I know for you two (Rom & Mud). It was going for the bumper. Anyway, locking it. |