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How to change Servant Grunt texture/material? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to change Servant Grunt texture/material? (/thread-23361.html) Pages:
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How to change Servant Grunt texture/material? - GoreGrinder99 - 09-25-2013 How to I go about changing the texture and/or the material of the Servant Grunt? I have seen Statyk's tutorial on re-texturing a bottle but I couldn't find the dds connected to the Grunt. I have also changed the material of the grunt multiple times in the Material Editor and when I load up the changed file in the Model Editor for my Grunt, it appears as it should but when placed into a map, it is the standard Grunt. How do I go about changing both of these? RE: How to change Servant Grunt texture/material? - Rapture - 09-25-2013 It's in it's folder. "Amnesia the Dark Descent > Entities > Enemy > Servant_Grunt > servant_grunt.dds" RE: How to change Servant Grunt texture/material? - GoreGrinder99 - 09-25-2013 (09-25-2013, 02:08 AM)Rapture Wrote: It's in it's folder. "Amnesia the Dark Descent > Entities > Enemy > Servant_Grunt > servant_grunt.dds" Yes, but that is just the texture, correct? How would I go about changing the mat file assigned to the Grunt? RE: How to change Servant Grunt texture/material? - Rapture - 09-25-2013 I'm a little confused to why you would want to change the ".mat" file, but to do that you just open it up (Same directory as the Grunt, called "servant_grunt.mat") and change what is under the "Diffuse", "NMap" and "Specular" sections. Code: <Material> RE: How to change Servant Grunt texture/material? - GoreGrinder99 - 09-25-2013 (09-25-2013, 02:20 AM)Rapture Wrote: I'm a little confused to why you would want to change the ".mat" file, but to do that you just open it up (Same directory as the Grunt, called "servant_grunt.mat") and change what is under the "Diffuse", "NMap" and "Specular" sections. I figured it out, thank you for the help! RE: How to change Servant Grunt texture/material? - The chaser - 09-25-2013 http://www.frictionalgames.com/forum/thread-17299.html?highlight=How+to+Re-Texture RE: How to change Servant Grunt texture/material? - GoreGrinder99 - 09-25-2013 Um actually, not solved... I got it to load properly with the new textures in the game but it is static, no animations, no sounds, no nothing, I can even walk through it. In the level editor however it has it's standard animation... What do I do now?! I changed both .dds files to plain black. I directed both materials to their respective .dds files. I changed the lines to direct to the .dds files in the .dea file as well. Not sure what I could have done to make this happen. Well Damn... It was set as a static object in the model editor... So, I need to re-assign everything to it... Is there a shortcut anyone knows of? RE: How to change Servant Grunt texture/material? - PutraenusAlivius - 09-25-2013 (09-25-2013, 07:22 AM)GoreGrinder99 Wrote: Um actually, not solved... I got it to load properly with the new textures in the game but it is static, no animations, no sounds, no nothing, I can even walk through it. In the level editor however it has it's standard animation... What do I do now?! ...You need another servant_grunt model. Or if you would go to the hard work and re-rig him again. RE: How to change Servant Grunt texture/material? - GoreGrinder99 - 09-25-2013 (09-25-2013, 08:35 AM)JustAnotherPlayer Wrote:(09-25-2013, 07:22 AM)GoreGrinder99 Wrote: Um actually, not solved... I got it to load properly with the new textures in the game but it is static, no animations, no sounds, no nothing, I can even walk through it. In the level editor however it has it's standard animation... What do I do now?! I took the original Grunt .ent and replaced it with the edited one and renamed it to what I had and it worked in game except it was the original game Grunt and not my edit. I went back to the editor and imported it which I forgot to do and it went straight back to what it was doing before, nothing, but it did in fact show as the proper end product I created. I tried to add the animations but once I got to the Walk animation I couldn't continue because it kept telling me that a field was blank when in fact nothing was and I had clicked enter on every box at least 10 times. RE: How to change Servant Grunt texture/material? - PutraenusAlivius - 09-25-2013 (09-25-2013, 09:05 AM)GoreGrinder99 Wrote:(09-25-2013, 08:35 AM)JustAnotherPlayer Wrote:(09-25-2013, 07:22 AM)GoreGrinder99 Wrote: Um actually, not solved... I got it to load properly with the new textures in the game but it is static, no animations, no sounds, no nothing, I can even walk through it. In the level editor however it has it's standard animation... What do I do now?! If you want me to send you the original files, I could, but atleast get on Skype. |