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Movable townsperson entity / listens to PathNodes - Printable Version

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RE: Movable townsperson entity / listens to PathNodes - kartanonperuna - 12-14-2013

Nnaaaaah...


RE: Movable townsperson entity / listens to PathNodes - Damascus - 12-18-2013

I don't remember seeing the gent or maid in the game. :/


RE: Movable townsperson entity / listens to PathNodes - DnALANGE - 12-18-2013

like 80% of the game something.
Where you come on the streetlevel again..
Where allt he explosions etc, are..
There you will see the woman getting grabbed by a pig AND the gent smashing a door.
:O


RE: Movable townsperson entity / listens to PathNodes - Darkfire - 09-22-2014

(10-14-2013, 09:03 AM)Ongka Wrote: As soon as i click on "gent", my Level Editor crashes. Does anyone else have this problem too?

(10-15-2013, 06:26 PM)simba Wrote: i have been having this problem for a while
i was able to get it up once you have to delete the .msh .amn.ent files i believe but make sure you copy them first i was able to get the gent and maid in my model editor without crashing took a while

Can you explain this more specifically ? I tried screwing around with these files, but that ain't working. I think that they don't fit to HPL2 (they're for HPL3, as far as I know). So, once again what exactly did you do ?


RE: Movable townsperson entity / listens to PathNodes - Mudbill - 09-22-2014

HPL3 isn't out yet. This is for the patch with is for HPL2, TDD.