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[ART] Problem after converting - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [ART] Problem after converting (/thread-23525.html) |
Problem after converting - Fatalist - 10-08-2013 Hello. I have a problem with monster position. After export to .dae (from 3d max) I saw in model editor: Spoiler below!
I rotate it in 3d max but it's dosen't help. RE: Problem after converting - Rapture - 10-08-2013 When you rotated it in 3Ds, is their any way to apply the Rotation? You have to do something similar in Blender/Maya. Edit: I'm not sure if what their talking about pertains 100% to you, but I think it's close enough... http://www.polycount.com/forum/showthread.php?t=64065 RE: Problem after converting - Traggey - 10-09-2013 In your exporter, make sure Y is set to up. That should help. RE: Problem after converting - Fatalist - 10-11-2013 (10-09-2013, 12:55 AM)Traggey Wrote: In your exporter, make sure Y is set to up. Thanks. It's working) RE: Problem after converting - Traggey - 10-11-2013 Most welcome! |