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The one-week Environment #2 Finished! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: The one-week Environment #2 Finished! (/thread-23526.html) |
RE: The one-week Environment #2 - Gilligan's Hell - 10-08-2013 this sounds like a good idea, i've heard of the first environment challenge and the enviroments where really impressing.Well if it's outdoor then i wouldn't mind participating, two outdoor pics from my mod Amnesia - In Her memory ![]() ![]() RE: The one-week Environment #2 - Streetboat - 10-08-2013 I believe the rules state you have to start and finish the map in one week after this challenge being announced. If you want to participate, you have to start now. I'm in, btw. RE: The one-week Environment #2 - Gilligan's Hell - 10-08-2013 (10-08-2013, 07:32 PM)Robosprog Wrote:(10-08-2013, 07:30 PM)Streetboat Wrote: I believe the rules state you have to start and finish the map in one week after this challenge being announced. If you want to participate, you have to start now. Thanks sprog. i'm gonna go start my new outdoor map. its part of the mod so thats a bonus. RE: The one-week Environment #2 - CarnivorousJelly - 10-08-2013 Oh I am definitely in! Forget the mid-terms, I'm mapping >:D RE: The one-week Environment #2 - Acies - 10-08-2013 I'll participate ![]() On another note - Two things to consider for the next challenge: 1) The time taken is arbitrary and without meaning as the main goal is to create something pushing the limits of 'a good environment'. The time limit is merely there to announce when 'the next theme' of mapping starts. 2) Moar time! With that said, I'm not arranging this, so consider this merely as tips for the next challenge. Good luck everyone! RE: The one-week Environment #2 - 7heDubz - 10-08-2013 (10-08-2013, 08:13 PM)Robosprog Wrote:(10-08-2013, 08:04 PM)Acies Wrote: I'll participate So.. outside as in can see the sky? (so caves are a no =P) I'll give it a go ^^ RE: The one-week Environment #2 - The chaser - 10-08-2013 Okay, I need to know a few things for the level: -Is it okay to use a full conversion? -Is it okay to modify shaders to get a more suitable look? -Is it okay to use texture techniques which are, typically, only in 3D programs? -What time of the day should it be? -Is it okay to use custom particles? -You say we have to share any model or thing we use. How do we know an asset is from me and not from Traggey, for example? -It's outdoor, yeah. Does it matter if it's just a precious place, like an enourmous field (Reference1 , Reference2 ), or a place like hell? -Does it have to be completely natural, or can there be buildings and stuff? That's all. RE: The one-week Environment #2 - The chaser - 10-08-2013 (10-08-2013, 08:58 PM)Robosprog Wrote:(10-08-2013, 08:47 PM)The chaser Wrote: Okay, I need to know a few things for the level: Hell, in my opinion, is underrated: With "hell" I meant these kind of outdoor hellish places, which appear in The Elder Scrolls IV: http://images.wikia.com/elderscrolls/images/7/78/Boethia_Oblivion_Realm.png http://images2.wikia.nocookie.net/__cb20110621230347/elderscrolls/images/2/28/OblivionOrig.jpg Oh, an extra question: Can we post two screenshots? When all the questions are answered, I'll get to the work, right at the moment: I'll be happy to be a part of this ![]() RE: The one-week Environment #2 - Gilligan's Hell - 10-08-2013 (10-08-2013, 09:44 PM)Robosprog Wrote: Hell is only a word... the reality is much much worse. RE: The one-week Environment #2 - The chaser - 10-08-2013 (10-08-2013, 09:49 PM)gREY Wrote: Hell is only a word... the reality is much much worse. This meaning I was explaining: "In many mythological, folklore and religious traditions, hell is a place of eternal torture and punishment in an afterlife" -Wikipedia This is reality: "a place of eternal torture and punishment in an afterlife" As you can see, there isn't much difference. |