Pink toolbar texture - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Pink toolbar texture (/thread-23654.html) |
Pink toolbar texture - Linus Ågren - 10-20-2013 I encountered a problem when opening my modified key. http://i.imgur.com/x7h7ZH5.jpg I cannot understand why the things I made myself works perfectly, but the imported key is completely messed up. Project Size is in meters, textures 4096x4096 DDS. Edit: Oh yeah, it looks perfectly fine in Maya. RE: Pink toolbar texture - Linus Ågren - 10-21-2013 Thanks a ton! It solved the problem. I resized the textures to 1024x. Edit: It looks fine in the modelview + modeleditor, but in level editor and in-game it looks weird. In the level editor the pink texture is back, but in-game the texture shifts when I move around lol. In game: http://www.youtube.com/watch?v=7O2yNEO0Evs&feature=youtu.be Edit 2: Turns out you cannot have a mesh called the same as another object in Amnesia. I renamed the mesh of the key and it worked flawlessly. RE: Pink toolbar texture - Statyk - 10-22-2013 (10-21-2013, 12:04 AM)Robosprog Wrote: Holy shit, 4096x4096? That's way too much for a simple key like that. I don't know if the editor even supports those. I used a 8k image on a large terrain model and it loaded just fine. Have some faith in the engine people :I RE: Pink toolbar texture - The chaser - 10-22-2013 (10-22-2013, 05:09 AM)Statyk Wrote:(10-21-2013, 12:04 AM)Robosprog Wrote: Holy shit, 4096x4096? That's way too much for a simple key like that. I don't know if the editor even supports those. I actually did that too for the One Week Environment #2... does that mean I'm becoming as good as you? :D RE: Pink toolbar texture - Traggey - 10-22-2013 Yeah, have some faith in the engine which does not even calculate wrapping normals! C'mon! No seriously, 4 K for that is crazy indeed, I'd go nowhere over 512. RE: Pink toolbar texture - Statyk - 10-23-2013 (10-22-2013, 02:16 PM)Traggey Wrote: Yeah, have some faith in the engine which does not even calculate wrapping normals! C'mon! Yeah, this engine's normal system give me the heebie-jeebies. (10-22-2013, 02:34 PM)Robosprog Wrote: Not a key. Plus, what traggey said. I could shrink it down and I'm sure it'd still work. I was just giving an example. =P |