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Any experienced modelers around? - thomthom44 - 12-01-2013

So I was working on my tram model. And I tried to export all the parts but I found out that some textures where on the other side of the model. Is it possible to flip over the textures and how do I know what side the texture will be on when I make a plane for example?

I'm using Maya 2010 btw.

I did try to just use the scale tool to switch the whole model but that messes up the lightning.


RE: Any experienced modelers around? - The chaser - 12-01-2013

(12-01-2013, 12:39 PM)thomthom44 Wrote: So I was working on my tram model. And I tried to export all the parts but I found out that some textures where on the other side of the model. Is it possible to flip over the textures and how do I know what side the texture will be on when I make a plane for example?

I'm using Maya 2010 btw.

I did try to just use the scale tool to switch the whole model but that messes up the lightning.

Could you please upload a screenshot of your problem? I don't quite understand the problem Smile

I think you are talking about the normals though: You are in maya so I don't know how it's done, but I guess flipping the normals in the problematic parts will fix the issue.


RE: Any experienced modelers around? - WALP - 12-01-2013

is Polygons -> Normals -> Reverse
what you are looking for?


RE: Any experienced modelers around? - thomthom44 - 12-01-2013

(12-01-2013, 01:21 PM)The Mug Wrote: is Polygons -> Normals -> Reverse
what you are looking for?

Yep that was it! Thank you I realy could not find it.