Any experienced modelers around? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Any experienced modelers around? (/thread-24002.html) |
Any experienced modelers around? - thomthom44 - 12-01-2013 So I was working on my tram model. And I tried to export all the parts but I found out that some textures where on the other side of the model. Is it possible to flip over the textures and how do I know what side the texture will be on when I make a plane for example? I'm using Maya 2010 btw. I did try to just use the scale tool to switch the whole model but that messes up the lightning. RE: Any experienced modelers around? - The chaser - 12-01-2013 (12-01-2013, 12:39 PM)thomthom44 Wrote: So I was working on my tram model. And I tried to export all the parts but I found out that some textures where on the other side of the model. Is it possible to flip over the textures and how do I know what side the texture will be on when I make a plane for example? Could you please upload a screenshot of your problem? I don't quite understand the problem I think you are talking about the normals though: You are in maya so I don't know how it's done, but I guess flipping the normals in the problematic parts will fix the issue. RE: Any experienced modelers around? - WALP - 12-01-2013 is Polygons -> Normals -> Reverse what you are looking for? RE: Any experienced modelers around? - thomthom44 - 12-01-2013 (12-01-2013, 01:21 PM)The Mug Wrote: is Polygons -> Normals -> Reverse Yep that was it! Thank you I realy could not find it. |