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Script Error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Script Error (/thread-24043.html) |
Script Error - UnknownUser - 12-06-2013 I have a problem with my CS Starting my custom story the game crashes and send me a Fatal Error: FATAL ERROR: Could not load script file 'custom_stories/.......'! main 9,1):ERR :Expected ',' or ';' My script file: void OnStart() { PlaySoundAtEntity("", "21_scream8.snt", "ScriptScream_1", 0, false); AddUseItemCallback("", "foolkey1", "foollevel_wood_1", "open1", true); AddEntityCollideCallback("vase02_ghost_1", "AreafoolGhost1", "ghostscare1", true, -1); } void open1(string &in asItem, string &in asEntity) void ghostscare1(string &in asParent, string &in asChild, int alState) { SetPropHealth(asParent, 0); PlaySoundAtEntity("ghost_released", "03_in_a_bottle", "Player", 0, false); GiveSanityDamage(10, true); SetLevelDoorLocked("foollevel_wood_1", false); PlaySoundAtEntity("", "Unlock_Door", "foollevel_wood_1", 0, false); RemoveItem("foolkey1"); } void OnLeave() { } void OnEnter() { } Help please. RE: Script Error - Romulator - 12-06-2013 First off, WELCOME to the forums! ![]() Secondly, you have posted this in the wrong section of the forums. In future, please place it in the Development Support forum. Now onto your code: You have declared a routine for opening the door with the key, but you have not given it anything to perform, and regardless have not set the routine correctly. I have also taken the contents which should probably be within the open1() routine from the ghostscare1(). Try this ![]() PHP Code: void OnStart() RE: Script Error - UnknownUser - 12-07-2013 (12-06-2013, 09:56 PM)Romulator Wrote: First off, WELCOME to the forums! Thanks man, it worked! |