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Daylight shining down - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Daylight shining down (/thread-24133.html) Pages:
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Daylight shining down - Froge - 12-16-2013 Remember the Sewer and how there were a lot of holes in the ceilings and these holes were bright, giving off the appearance that daylight was directly above you? I looked in the sewer map and I can't figure out how they did this. I did see a couple of bright halo-like spheres though but I couldn't click on them. RE: Daylight shining down - PutraenusAlivius - 12-16-2013 They used round billboards (or circle light rays in the billboards) to emulate that. RE: Daylight shining down - Froge - 12-16-2013 I'm fairly sure billboards are clickable. The lights in FG's sewer aren't. Anyways I tried billboards on mine and it looks ridiculous in-game (main problem being that default sky blackground is black): *Note: skybox was not active in FG's sewer. ![]() RE: Daylight shining down - daortir - 12-16-2013 I opened the sewer.map, and this is sooo weird indeed ! Unclickable billboards ! Anyway, those are basically billboards with poitlights around them, and most importantly fog areas. Since there's no ceiling, all you see from the ground is a foggy ceiling with enlightened areas. You should be able to do this using billboards, and pointlights exactly as they did, right ? RE: Daylight shining down - FlawlessHappiness - 12-16-2013 Guys. Aren't they unclickable because you're not seeing the whole map. There is a + and a - button in the bottom of the editor. Try clicking around, see if it works. What I see on Chrono's picture is definitely billboards. RE: Daylight shining down - daortir - 12-16-2013 I do see the whole map, I think. And they are still unclickable ^^. You should give it a try, I might be doing something wrong >< RE: Daylight shining down - Romulator - 12-16-2013 (12-16-2013, 11:17 AM)FlawlessHair Wrote: Guys. Aren't they unclickable because you're not seeing the whole map. There is a + and a - button in the bottom of the editor. Try clicking around, see if it works. What I see on Chrono's picture is definitely billboards. Actually, I'm pretty sure this is correct. Change the clip planes if you have to, then leave the box as 0 (or [ ] as seen in the editor). You should be able to see the clickable pin's which classify them as a billboard now. RE: Daylight shining down - daortir - 12-16-2013 upsie, you're right : D I somehow managed to make them clickable. Though could you explain me what "clip planes" is, exactly ? I didn't understand what I did : < RE: Daylight shining down - Romulator - 12-16-2013 I actually don't know. I've never had to use the feature.. ![]() RE: Daylight shining down - FlawlessHappiness - 12-16-2013 When you have a big map, you can "disable" parts of it, to make the editor run more smoothly. That's what i think. |