Amnesia Wierd shadows - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Amnesia Wierd shadows (/thread-24263.html) |
Amnesia Wierd shadows - Stephano195 - 12-31-2013 When I'm in game and turn a little bit the shadows around me gets wierd and it's sometimes blocking my screen.I was able to play it till' I got to the sewers then the game crashed. I tried reinstalling but it didn't worked and the game lagged. I've got everything updated to the latest version and I have a Win7 32 bit desktop PC with ATI radeon 9600/x1050 2GB ram and a AMD sempron 3300+ The game worked fine when I had win XP Here Is the HPL: -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Radeon 9600 / X1050 Series Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Hangszórók (Realtek AC'97 Audio)(OpenAL default) 1. Generic Software on Realtek Digital Output (Realtek AC'97 Audio) Trying to open device 'Generic Software on Hangszórók (Realtek AC'97 Audio)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 5842 ms Entities: 2255 ms Compilation: 5 ms Total: 8233 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Stephano195' Path: 'C:\Users\troller\Documents/Amnesia/Main/Stephano195/' -------- BEGIN LOAD FROM C:\Users\troller\Documents/Amnesia/Main/Stephano195/AutoSave_Sewer_2013_6_25_19_19_58_0.sav --------- LOADING SAVE GAME! -------- Loading map '20_sewer.map' --------- Cache Loading: 32046 ms Entities: 5667 ms Compilation: 514 ms Total: 40790 ms Meshes created: 353 Bodies created: 182 -------- Loading complete --------- WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! ERROR: Could not find particle system 'PS_WaterWheelStream' ERROR: Could not find sound entity 'CogMachinery' ERROR: Could not find particle system 'PS_WaterWheelStream' ERROR: Could not find sound entity 'CogMachinery' -------- END LOAD --------- ERROR: Could not find particle system 'PS_WaterWheelStream' ERROR: Could not find sound entity 'CogMachinery' ERROR: Could not find particle system 'PS_WaterWheelStream' ERROR: Could not find sound entity 'CogMachinery' ERROR: Could not find sound entity 'CogMachinery' RE: Amnesia Wierd shadows - plutomaniac - 01-01-2014 The game is not bought! |